0.2.9: Quadratic curves for active link, links can now be deleted, added pulse element, countdown on clock
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@ -12,6 +12,12 @@ To be decided, but at this moment this code is open source and free to use for n
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## Changelog
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### 0.2.9
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* Active linking is now drawn with quadratic curves
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* Links can now be deleted by simply trying to link the same link again
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* Added pulse element
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* Clock element now shows countdown in ms to next state change
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### 0.2.8
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* New elements now spawn in the center
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* Added button element
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@ -45,6 +45,7 @@
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<input type="button" id="btn_AddSWITCH" value="|- SWITCH"/><br />
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<input type="button" id="btn_AddBTN" value="[o] BUTTON"/><br />
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<input type="button" id="btn_AddCLK" value="🕑 Clock"/><br />
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<input type="button" id="btn_AddPULSE" value="_|\_ Pulse"/><br />
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<input type="button" id="btn_Delete" value="🗑 Delete"/>
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</div>
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</div>
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@ -24,7 +24,6 @@ function getCookie(cname) {
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}
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}
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return localStorage.getItem(cname);
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return "";
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}
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function getMousePos(canvas, evt) {
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@ -330,6 +329,15 @@ class Element extends CanvasTools {
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}
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addConnection(container, element, input) {
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for (let a = 0; a < this.OutputConnections.length; a++) {
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if (this.OutputConnections[a].Element == element && this.OutputConnections[a].Input == input) {
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// Already existing link, we will remove it instead
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this.LogicEngine.RecursionCount = 0;
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element.setInput(input,false);
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this.OutputConnections.splice(a,1);
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return;
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}
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}
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let newConnection = new ElementConnection(container,element,input);
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this.OutputConnections.push(newConnection);
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this.LogicEngine.RecursionCount = 0;
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@ -534,12 +542,78 @@ class ClockElement extends Element {
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drawElement(x, y, ctx) {
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this.drawBorderBox(ctx, x+10,y,this.Width-20,this.Height,1,"#000","#f7e979",this.LogicEngine.Settings.ShadowColor);
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this.drawTextCentered(ctx,x,y+5,this.Width,12,this.Period + "ms " + (this.Duty * 100) + "%","10px Console");
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if (this.Task.Enabled) this.drawTextCentered(ctx,x,y+this.Height-16,this.Width,12,(this.Task.Time - (Date.now() - this.Task.LastCall)) + "ms","10px Console");
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this.drawTextCentered(ctx,x,y,this.Width,this.Height,this.Designator,"12px Console","#000");
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this.drawInputs(ctx,x,y);
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this.drawOutputs(ctx,x,y);
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}
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}
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class PulseElement extends Element {
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ClockTick() {
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this.Output = false;
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this.Task.Enabled = false;
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this.Task.LastCall = Date.now();
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for (let a = 0; a < this.OutputConnections.length; a++) {
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this.LogicEngine.RecursionCount = 0;
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this.OutputConnections[a].Element.setInput(this.OutputConnections[a].Input, this.getOutput());
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}
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}
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Delete() {
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super.Delete();
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this.LogicEngine.Scheduler.deleteTask(this.Task);
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}
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getOutput() {
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return this.Output;
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}
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setInput(Input, Value) {
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if (Input > 0) return;
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//super.setInput(Input, Value);
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this.Inputs[Input] = Value;
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if (this.Inputs[0] && !this.Task.Enabled) {
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this.Output = true;
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for (let a = 0; a < this.OutputConnections.length;a++) {
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this.LogicEngine.RecursionCount = 0;
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this.OutputConnections[a].Element.setInput(this.OutputConnections[a].Input,this.getOutput());
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}
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this.Task.LastCall = Date.now();
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this.Task.Enabled = true;
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}
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}
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constructor(logicengine) {
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super(logicengine,1);
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this.removeProperty("Inputs");
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this.Name = "Pulse";
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this.Period = 100;
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this.Output = false;
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this.Width = 100;
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this.Task = new Task("PulseTask","CLOCK",0,this.Period,this.ClockTick.bind(this));
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this.removeProperty("Inputs");
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let periodProperty = new ElementProperty("Period","int",{CBObject: this,CBFunction: "setPeriod"},100,false,false,4,999999);
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this.Properties.push(periodProperty);
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}
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setPeriod(period) {
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this.Period = parseInt(period);
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this.Task.Time = parseInt(period);
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this.getProperty("Period").CurrentValue = parseInt(period);
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}
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drawElement(x, y, ctx) {
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this.drawBorderBox(ctx, x+10,y,this.Width-20,this.Height,1,"#000","#f7e979",this.LogicEngine.Settings.ShadowColor);
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this.drawTextCentered(ctx,x,y+5,this.Width,12,this.Period + "ms","10px Console");
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if (this.Task.Enabled) this.drawTextCentered(ctx,x,y+this.Height-16,this.Width,12,(this.Task.Time - (Date.now() - this.Task.LastCall)) + "ms","10px Console");
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this.drawTextCentered(ctx,x,y,this.Width,this.Height,this.Designator,"12px Console","#000");
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this.drawInputs(ctx,x,y);
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this.drawOutputs(ctx,x,y);
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}
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}
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class inputElement extends Element {
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constructor(logicengine) {
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super(logicengine,0);
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@ -1267,18 +1341,30 @@ class LogicEngine {
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let startLoop = performance.now();
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this.Ctx.clearRect(0,0,this.Canvas.width,this.Canvas.height);
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this.ActiveContainer.DrawAll(this.Ctx,this.Settings);
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if (this.ActiveLink) {
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let startX = this.ActiveLink.X + this.ActiveLink.Width;
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let startY = this.ActiveLink.Y+(this.ActiveLink.Height/2);
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let endX = this.Mouse.x;
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let endY = this.Mouse.y;
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let startMidX = startX + ((endX - startX)/2);
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let startMidY = startY;
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let midX = startMidX;
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let midY = startY + ((endY - startY)/2);
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let endMidX = startMidX;
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let endMidY = endY;
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this.Ctx.save();
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this.Ctx.strokeStyle = this.Settings.LinkingConnectionColor;
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this.Ctx.lineWidth = this.Settings.LinkingWidth;
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this.Ctx.setLineDash(this.Settings.LinkingDash);
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this.Ctx.beginPath();
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this.Ctx.moveTo(this.ActiveLink.X + (this.ActiveLink.Width/2), this.ActiveLink.Y + (this.ActiveLink.Height/2));
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this.Ctx.lineTo(this.Mouse.x, this.Mouse.y);
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this.Ctx.moveTo(startX, startY);
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this.Ctx.quadraticCurveTo(startMidX,startMidY,midX,midY);
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this.Ctx.quadraticCurveTo(endMidX,endMidY,endX,endY);
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this.Ctx.stroke();
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this.Ctx.restore();
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}
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this.ActiveContainer.DrawAll(this.Ctx,this.Settings);
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let ct = new CanvasTools();
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let FPSOffset = this.Canvas.width - 150;
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ct.drawText(this.Ctx,FPSOffset,650,"FPS: " + this.FPS,"12px console", "#00ff00");
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11
js/main.js
11
js/main.js
@ -2,7 +2,7 @@
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MatCat BrowserLogic Simulator
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*/
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let Version = "0.2.8";
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let Version = "0.2.9";
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let spanVersion = document.getElementById("version");
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spanVersion.innerText = Version;
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// get the canvas and get the engine object going
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@ -135,6 +135,15 @@ btn_AddCLK.addEventListener('click', function(evt) {
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logicEngine.Scheduler.addTask(newCLK.Task);
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}, false);
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let btn_AddPulse = document.getElementById("btn_AddPULSE");
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btn_AddPulse.addEventListener('click', function(evt) {
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let newPulse = new PulseElement(logicEngine);
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newPulse.X = logicEngine.Canvas.width/2;
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newPulse.Y = logicEngine.Canvas.height/2;
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logicEngine.ActiveContainer.AddElement(newPulse);
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logicEngine.Scheduler.addTask(newPulse.Task);
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}, false);
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function CheckForWelcomeCookie() {
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if (getCookie("hidewelcomescreen")) {
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let WelcomeScreen = document.getElementById("WelcomeWindow");
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