56358f7f02
From-SVN: r2641
355 lines
16 KiB
C++
355 lines
16 KiB
C++
/* Basic data types for Objective C.
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Copyright (C) 1992 Free Software Foundation, Inc.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/* As a special exception, if you link this library with files
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compiled with GCC to produce an executable, this does not cause
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the resulting executable to be covered by the GNU General Public License.
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This exception does not however invalidate any other reasons why
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the executable file might be covered by the GNU General Public License. */
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#ifndef __objc_INCLUDE_GNU
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#define __objc_INCLUDE_GNU
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/* If someone is using a c++ compiler then adjust the types in the
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file back to C. */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "record.h"
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#define nil (id)0 /* id of Nil instance */
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#define Nil (Class_t)0 /* id of Nil class */
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typedef char* STR; /* String alias */
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/* Boolean typedefs */
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typedef char BOOL;
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#define YES (BOOL)1
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#define NO (BOOL)0
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/* Definition of a selector. Selectors are really of type char*. The
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run-time hashes the string's address to locate the method. If the
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method isn't in the hash table then a search is made through the
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class hierarchy using strcmp to locate the method. */
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#if 0
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typedef struct objc_selector* SEL;
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#else
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typedef void* SEL;
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#endif
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/* ObjC uses this typedef for untyped instances. */
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typedef struct objc_object {
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struct objc_class* class_pointer;
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} *id;
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/* Prototype for method functions. */
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typedef id (*IMP)(id, SEL, ...);
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/* Filer types used to describe Ivars and Methods. */
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#define _C_ID '@'
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#define _C_CLASS '#'
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#define _C_SEL ':'
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#define _C_CHR 'c'
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#define _C_UCHR 'C'
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#define _C_SHT 's'
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#define _C_USHT 'S'
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#define _C_INT 'i'
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#define _C_UINT 'I'
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#define _C_LNG 'l'
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#define _C_ULNG 'L'
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#define _C_FLT 'f'
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#define _C_DBL 'd'
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#define _C_BFLD 'b'
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#define _C_VOID 'v'
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#define _C_UNDEF '?'
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#define _C_PTR '^'
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#define _C_CHARPTR '*'
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#define _C_ARY_B '['
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#define _C_ARY_E ']'
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#define _C_UNION_B '('
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#define _C_UNION_E ')'
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#define _C_STRUCT_B '{'
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#define _C_STRUCT_E '}'
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/* These definitions are masks used with the "info" member variable in
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the lass and meta class structures. */
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#define CLS_CLASS 0x1L /* The structure is of type
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class (Class_t). */
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#define CLS_META 0x2L /* The structure is of type
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meta class (MetaClass_t). */
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#define CLS_INITIALIZED 0x4L /* Class is initialized. A
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+initialize method is the
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first message sent to a
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class. It isn't guaranteed
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to be sent only once. */
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#define CLS_RTI 0x8L /* The class has been initialized
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within the run time library. */
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/* Set this variable nonzero to print a line describing each
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message that is sent. */
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extern BOOL objc_trace;
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/*
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* Whereas a Module (defined further down) is the root (typically) of a file,
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* a Symtab is the root of the class and category definitions within the
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* module.
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*
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* A Symtab contains a variable length array of pointers to classes and
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* categories defined in the module.
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*/
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typedef struct objc_symtab {
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unsigned long sel_ref_cnt; /* Unknown. */
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SEL *refs; /* Unknown. */
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unsigned short cls_def_cnt; /* Number of classes compiled
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(defined) in the module. */
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unsigned short cat_def_cnt; /* Number of categories
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compiled (defined) in the
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module. */
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void *defs[1]; /* Variable array of pointers.
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cls_def_cnt of type Class_t
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followed by cat_def_cnt of
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type Category_t. */
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} Symtab, *Symtab_t;
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/*
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* The compiler generates one of these structures for each module that
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* composes the executable (eg main.m).
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*
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* This data structure is the root of the definition tree for the module.
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*
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* A collect program runs between ld stages and creates a ObjC ctor array.
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* That array holds a pointer to each module structure of the executable.
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*/
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typedef struct objc_module {
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unsigned long version; /* Compiler revision. */
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unsigned long size; /* sizeof(Module). */
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const char* name; /* Name of the file where the
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module was generated. The
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name includes the path. */
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Symtab_t symtab; /* Pointer to the Symtab of
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the module. The Symtab
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holds an array of pointers to
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the classes and categories
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defined in the module. */
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} Module, *Module_t;
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/*
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* The compiler generates one of these structures for a class that has
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* instance variables defined in its specification.
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*/
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typedef struct objc_ivar* Ivar_t;
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typedef struct objc_ivar_list {
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int ivar_count; /* Number of structures (Ivar)
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contained in the list. One
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structure per instance
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variable defined in the
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class. */
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struct objc_ivar {
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const char* ivar_name; /* Name of the instance
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variable as entered in the
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class definition. */
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const char* ivar_type; /* Description of the Ivar's
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type. Useful for
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debuggers. */
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int ivar_offset; /* Byte offset from the base
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address of the instance
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structure to the variable. */
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} ivar_list[1]; /* Variable length
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structure. */
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} IvarList, *IvarList_t;
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/*
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* The compiler generates one (or more) of these structures for a class that
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* has methods defined in its specification.
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*
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* The implementation of a class can be broken into separate pieces in a file
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* and categories can break them across modules. To handle this problem is a
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* singly linked list of methods.
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*/
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typedef struct objc_method Method;
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typedef Method* Method_t;
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typedef struct objc_method_list {
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struct objc_method_list* method_next; /* This variable is used to link
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a method list to another. It
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is a singly linked list. */
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int method_count; /* Number of methods defined in
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this structure. */
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struct objc_method {
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SEL method_name; /* This variable is the method's
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name. It is a char*.
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The unique integer passed to
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objc_msgSend is a char* too.
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It is compared against
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method_name using strcmp. */
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const char* method_types; /* Description of the method's
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parameter list. Useful for
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debuggers. */
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IMP method_imp; /* Address of the method in the
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executable. */
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} method_list[1]; /* Variable length
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structure. */
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} MethodList, *MethodList_t;
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/*
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* The compiler generates one of these structures for each class.
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*
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* This structure is the definition for meta classes. By definition a meta
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* class is the class's class. Its most relevant contribution is that its
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* method list contain the class's factory methods.
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*
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* This structure is generated by the compiler in the executable and used by
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* the run-time during normal messaging operations. Therefore some members
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* change type. The compiler generates "char* const" and places a string in
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* the following member variables: class_pointer and super_class.
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*/
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typedef struct objc_metaClass {
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struct objc_metaClass* class_pointer; /* Pointer to Object meta class. */
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struct objc_metaClass* super_class; /* Pointer to meta class's
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super class. NULL for
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Object. */
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const char* name; /* Name of the meta class. */
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long version; /* Unknown. */
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long info; /* Bit mask. See class masks
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defined above. */
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long instance_size; /* Always 0 except for Object.
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Should be ignored. */
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IvarList_t ivars; /* Always NULL except for
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Object. Should be ignored. */
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MethodList_t methods; /* Linked List of factory methods
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for the class. */
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struct record ** cache; /* Pointer to factory method dispatch table. */
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} MetaClass, *MetaClass_t;
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/*
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* The compiler generates one of these structures for each class.
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*
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* This structure is the definition for classes.
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*
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* This structure is generated by the compiler in the executable and used by
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* the run-time during normal messaging operations. Therefore some members
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* change type. The compiler generates "char* const" and places a string in
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* the following member variables: super_class.
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*/
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typedef struct objc_class {
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MetaClass_t class_pointer; /* Pointer to the class's
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meta class. */
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struct objc_class* super_class; /* Pointer to the super
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class. NULL for class
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Object. */
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const char* name; /* Name of the class. */
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long version; /* Unknown. */
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long info; /* Bit mask. See class masks
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defined above. */
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long instance_size; /* Size in bytes of the class.
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The sum of the class definition
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and all super class
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definitions. */
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IvarList_t ivars; /* Pointer to a structure that
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describes the instance
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variables in the class
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definition. NULL indicates
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no instance variables. Does
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not include super class
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variables. */
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MethodList_t methods; /* Linked list of instance
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methods defined for the
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class. */
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struct record ** cache; /* Pointer to instance method dispatch table. */
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} Class, *Class_t;
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/*
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* The compiler generates one of these structures for each category. A class
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* may have many categories and contain both instance and factory methods.
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*/
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typedef struct objc_category {
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const char* category_name; /* Name of the category. Name
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contained in the () of the
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category definition. */
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const char* class_name; /* Name of the class to which
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the category belongs. */
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MethodList_t instance_methods; /* Linked list of instance
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methods defined in the
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category. NULL indicates no
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instance methods defined. */
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MethodList_t class_methods; /* Linked list of factory
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methods defined in the
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category. NULL indicates no
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class methods defined. */
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} Category, *Category_t;
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/*
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* Structure used when a message is send to a class's super class. The
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* compiler generates one of these structures and passes it to
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* objc_msgSuper.
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*/
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typedef struct objc_super {
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id receiver; /* Id of the object sending
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the message. */
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Class_t class; /* Object's super class. */
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} Super, *Super_t;
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/*
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* _alloc points to the function, called through class_createInstance, used
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* to allocate memory for new instances.
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*/
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extern id (*_alloc)(Class_t);
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/*
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* _dealloc points to the function, called through object_dispose, used to
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* free instances.
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*/
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extern id (*_dealloc)(id);
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/*
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* _realloc points to the function, called through object_realloc, used to
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* reallocate memory for an object
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*/
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extern id (*_realloc)(id, unsigned int);
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/*
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* _copy points to the function, called through object_copy, used to create
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* an exact copy of an object.
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*/
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extern id (*_copy)(id);
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/*
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* _error points to the function that the run-time system calls in response
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* to an error. By default, it prints formatted error messages to the
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* standard error stream and calls abort to produce a core file.
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*/
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extern void (*_error)(id object, const char *fmt, va_list ap);
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#ifdef __cplusplus
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}
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#endif
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#endif /* not __objc_INCLUDE_GNU */
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