In the r10-7197-gbae7b38cf8a21e068ad5c0bab089dedb78af3346 commit I've noticed duplicated word in a message, which lead me to grep for those and we have a tons of them. I've used grep -v 'long long\|optab optab\|template template\|double double' *.[chS] */*.[chS] *.def config/*/* 2>/dev/null | grep ' \([a-zA-Z]\+\) \1 ' Note, the command will not detect the doubled words at the start or end of line or when one of the words is at the end of line and the next one at the start of another one. Some of it is fairly obvious, e.g. all the "the the" cases which is something I've posted and committed patch for already e.g. in 2016, other cases are often valid, e.g. "that that" seems to look mostly ok to me. Some cases are quite hard to figure out, I've left out some of them from the patch (e.g. "and and" in some cases isn't talking about bitwise/logical and and so looks incorrect, but in other cases it is talking about those operations). In most cases the right solution seems to be to remove one of the duplicated words, but not always. I think most important are the ones with user visible messages (in the patch 3 of the first 4 hunks), the rest is just comments (and internal documentation; for that see the doc/tm.texi changes). 2020-03-17 Jakub Jelinek <jakub@redhat.com> * lra-spills.c (remove_pseudos): Fix up duplicated word issue in a dump message. * tree-sra.c (create_access_replacement): Fix up duplicated word issue in a comment. * read-rtl-function.c (find_param_by_name, function_reader::parse_enum_value, function_reader::get_insn_by_uid): Likewise. * spellcheck.c (get_edit_distance_cutoff): Likewise. * tree-data-ref.c (create_ifn_alias_checks): Likewise. * tree.def (SWITCH_EXPR): Likewise. * selftest.c (assert_str_contains): Likewise. * ipa-param-manipulation.h (class ipa_param_body_adjustments): Likewise. * tree-ssa-math-opts.c (convert_expand_mult_copysign): Likewise. * tree-ssa-loop-split.c (find_vdef_in_loop): Likewise. * langhooks.h (struct lang_hooks_for_decls): Likewise. * ipa-prop.h (struct ipa_param_descriptor): Likewise. * tree-ssa-strlen.c (handle_builtin_string_cmp, handle_store): Likewise. * tree-ssa-dom.c (simplify_stmt_for_jump_threading): Likewise. * tree-ssa-reassoc.c (reassociate_bb): Likewise. * tree.c (component_ref_size): Likewise. * hsa-common.c (hsa_init_compilation_unit_data): Likewise. * gimple-ssa-sprintf.c (get_string_length, format_string, format_directive): Likewise. * omp-grid.c (grid_process_kernel_body_copy): Likewise. * input.c (string_concat_db::get_string_concatenation, test_lexer_string_locations_ucn4): Likewise. * cfgexpand.c (pass_expand::execute): Likewise. * gimple-ssa-warn-restrict.c (builtin_memref::offset_out_of_bounds, maybe_diag_overlap): Likewise. * rtl.c (RTX_CODE_HWINT_P_1): Likewise. * shrink-wrap.c (spread_components): Likewise. * tree-ssa-dse.c (initialize_ao_ref_for_dse, valid_ao_ref_for_dse): Likewise. * tree-call-cdce.c (shrink_wrap_one_built_in_call_with_conds): Likewise. * dwarf2out.c (dwarf2out_early_finish): Likewise. * gimple-ssa-store-merging.c: Likewise. * ira-costs.c (record_operand_costs): Likewise. * tree-vect-loop.c (vectorizable_reduction): Likewise. * target.def (dispatch): Likewise. (validate_dims, gen_ccmp_first): Fix up duplicated word issue in documentation text. * doc/tm.texi: Regenerated. * config/i386/x86-tune.def (X86_TUNE_PARTIAL_FLAG_REG_STALL): Fix up duplicated word issue in a comment. * config/i386/i386.c (ix86_test_loading_unspec): Likewise. * config/i386/i386-features.c (remove_partial_avx_dependency): Likewise. * config/msp430/msp430.c (msp430_select_section): Likewise. * config/gcn/gcn-run.c (load_image): Likewise. * config/aarch64/aarch64-sve.md (sve_ld1r<mode>): Likewise. * config/aarch64/aarch64.c (aarch64_gen_adjusted_ldpstp): Likewise. * config/aarch64/falkor-tag-collision-avoidance.c (single_dest_per_chain): Likewise. * config/nvptx/nvptx.c (nvptx_record_fndecl): Likewise. * config/fr30/fr30.c (fr30_arg_partial_bytes): Likewise. * config/rs6000/rs6000-string.c (expand_cmp_vec_sequence): Likewise. * config/rs6000/rs6000-p8swap.c (replace_swapped_load_constant): Likewise. * config/rs6000/rs6000-c.c (rs6000_target_modify_macros): Likewise. * config/rs6000/rs6000.c (rs6000_option_override_internal): Likewise. * config/rs6000/rs6000-logue.c (rs6000_emit_probe_stack_range_stack_clash): Likewise. * config/nds32/nds32-md-auxiliary.c (nds32_split_ashiftdi3): Likewise. Fix various other issues in the comment. c-family/ * c-common.c (resolve_overloaded_builtin): Fix up duplicated word issue in a diagnostic message. cp/ * pt.c (tsubst): Fix up duplicated word issue in a diagnostic message. (lookup_template_class_1, tsubst_expr): Fix up duplicated word issue in a comment. * parser.c (cp_parser_statement, cp_parser_linkage_specification, cp_parser_placeholder_type_specifier, cp_parser_constraint_requires_parens): Likewise. * name-lookup.c (suggest_alternative_in_explicit_scope): Likewise. fortran/ * array.c (gfc_check_iter_variable): Fix up duplicated word issue in a comment. * arith.c (gfc_arith_concat): Likewise. * resolve.c (gfc_resolve_ref): Likewise. * frontend-passes.c (matmul_lhs_realloc): Likewise. * module.c (gfc_match_submodule, load_needed): Likewise. * trans-expr.c (gfc_init_se): Likewise.
1880 lines
56 KiB
C
1880 lines
56 KiB
C
/* Shrink-wrapping related optimizations.
|
||
Copyright (C) 1987-2020 Free Software Foundation, Inc.
|
||
|
||
This file is part of GCC.
|
||
|
||
GCC is free software; you can redistribute it and/or modify it under
|
||
the terms of the GNU General Public License as published by the Free
|
||
Software Foundation; either version 3, or (at your option) any later
|
||
version.
|
||
|
||
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
|
||
WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||
for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with GCC; see the file COPYING3. If not see
|
||
<http://www.gnu.org/licenses/>. */
|
||
|
||
/* This file handles shrink-wrapping related optimizations. */
|
||
|
||
#include "config.h"
|
||
#include "system.h"
|
||
#include "coretypes.h"
|
||
#include "backend.h"
|
||
#include "target.h"
|
||
#include "rtl.h"
|
||
#include "tree.h"
|
||
#include "cfghooks.h"
|
||
#include "df.h"
|
||
#include "memmodel.h"
|
||
#include "tm_p.h"
|
||
#include "regs.h"
|
||
#include "insn-config.h"
|
||
#include "emit-rtl.h"
|
||
#include "output.h"
|
||
#include "tree-pass.h"
|
||
#include "cfgrtl.h"
|
||
#include "cfgbuild.h"
|
||
#include "bb-reorder.h"
|
||
#include "shrink-wrap.h"
|
||
#include "regcprop.h"
|
||
#include "rtl-iter.h"
|
||
#include "valtrack.h"
|
||
#include "function-abi.h"
|
||
|
||
/* Return true if INSN requires the stack frame to be set up.
|
||
PROLOGUE_USED contains the hard registers used in the function
|
||
prologue. SET_UP_BY_PROLOGUE is the set of registers we expect the
|
||
prologue to set up for the function. */
|
||
bool
|
||
requires_stack_frame_p (rtx_insn *insn, HARD_REG_SET prologue_used,
|
||
HARD_REG_SET set_up_by_prologue)
|
||
{
|
||
df_ref def, use;
|
||
HARD_REG_SET hardregs;
|
||
unsigned regno;
|
||
|
||
if (CALL_P (insn))
|
||
return !SIBLING_CALL_P (insn);
|
||
|
||
/* We need a frame to get the unique CFA expected by the unwinder. */
|
||
if (cfun->can_throw_non_call_exceptions && can_throw_internal (insn))
|
||
return true;
|
||
|
||
CLEAR_HARD_REG_SET (hardregs);
|
||
FOR_EACH_INSN_DEF (def, insn)
|
||
{
|
||
rtx dreg = DF_REF_REG (def);
|
||
|
||
if (!REG_P (dreg))
|
||
continue;
|
||
|
||
add_to_hard_reg_set (&hardregs, GET_MODE (dreg), REGNO (dreg));
|
||
}
|
||
if (hard_reg_set_intersect_p (hardregs, prologue_used))
|
||
return true;
|
||
hardregs &= ~crtl->abi->full_reg_clobbers ();
|
||
for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
|
||
if (TEST_HARD_REG_BIT (hardregs, regno)
|
||
&& df_regs_ever_live_p (regno))
|
||
return true;
|
||
|
||
FOR_EACH_INSN_USE (use, insn)
|
||
{
|
||
rtx reg = DF_REF_REG (use);
|
||
|
||
if (!REG_P (reg))
|
||
continue;
|
||
|
||
add_to_hard_reg_set (&hardregs, GET_MODE (reg),
|
||
REGNO (reg));
|
||
}
|
||
if (hard_reg_set_intersect_p (hardregs, set_up_by_prologue))
|
||
return true;
|
||
|
||
return false;
|
||
}
|
||
|
||
/* See whether there has a single live edge from BB, which dest uses
|
||
[REGNO, END_REGNO). Return the live edge if its dest bb has
|
||
one or two predecessors. Otherwise return NULL. */
|
||
|
||
static edge
|
||
live_edge_for_reg (basic_block bb, int regno, int end_regno)
|
||
{
|
||
edge e, live_edge;
|
||
edge_iterator ei;
|
||
bitmap live;
|
||
int i;
|
||
|
||
live_edge = NULL;
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
{
|
||
live = df_get_live_in (e->dest);
|
||
for (i = regno; i < end_regno; i++)
|
||
if (REGNO_REG_SET_P (live, i))
|
||
{
|
||
if (live_edge && live_edge != e)
|
||
return NULL;
|
||
live_edge = e;
|
||
}
|
||
}
|
||
|
||
/* We can sometimes encounter dead code. Don't try to move it
|
||
into the exit block. */
|
||
if (!live_edge || live_edge->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
return NULL;
|
||
|
||
/* Reject targets of abnormal edges. This is needed for correctness
|
||
on ports like Alpha and MIPS, whose pic_offset_table_rtx can die on
|
||
exception edges even though it is generally treated as call-saved
|
||
for the majority of the compilation. Moving across abnormal edges
|
||
isn't going to be interesting for shrink-wrap usage anyway. */
|
||
if (live_edge->flags & EDGE_ABNORMAL)
|
||
return NULL;
|
||
|
||
/* When live_edge->dest->preds == 2, we can create a new block on
|
||
the edge to make it meet the requirement. */
|
||
if (EDGE_COUNT (live_edge->dest->preds) > 2)
|
||
return NULL;
|
||
|
||
return live_edge;
|
||
}
|
||
|
||
/* Try to move INSN from BB to a successor. Return true on success.
|
||
USES and DEFS are the set of registers that are used and defined
|
||
after INSN in BB. SPLIT_P indicates whether a live edge from BB
|
||
is splitted or not. */
|
||
|
||
static bool
|
||
move_insn_for_shrink_wrap (basic_block bb, rtx_insn *insn,
|
||
const_hard_reg_set uses,
|
||
const_hard_reg_set defs,
|
||
bool *split_p,
|
||
struct dead_debug_local *debug)
|
||
{
|
||
rtx set, src, dest;
|
||
bitmap live_out, live_in, bb_uses = NULL, bb_defs = NULL;
|
||
unsigned int i, dregno, end_dregno;
|
||
unsigned int sregno = FIRST_PSEUDO_REGISTER;
|
||
unsigned int end_sregno = FIRST_PSEUDO_REGISTER;
|
||
basic_block next_block;
|
||
edge live_edge;
|
||
rtx_insn *dinsn;
|
||
df_ref def;
|
||
|
||
/* Look for a simple register assignment. We don't use single_set here
|
||
because we can't deal with any CLOBBERs, USEs, or REG_UNUSED secondary
|
||
destinations. */
|
||
if (!INSN_P (insn))
|
||
return false;
|
||
set = PATTERN (insn);
|
||
if (GET_CODE (set) != SET)
|
||
return false;
|
||
src = SET_SRC (set);
|
||
dest = SET_DEST (set);
|
||
|
||
/* For the destination, we want only a register. Also disallow STACK
|
||
or FRAME related adjustments. They are likely part of the prologue,
|
||
so keep them in the entry block. */
|
||
if (!REG_P (dest)
|
||
|| dest == stack_pointer_rtx
|
||
|| dest == frame_pointer_rtx
|
||
|| dest == hard_frame_pointer_rtx)
|
||
return false;
|
||
|
||
/* For the source, we want one of:
|
||
(1) A (non-overlapping) register
|
||
(2) A constant,
|
||
(3) An expression involving no more than one register.
|
||
|
||
That last point comes from the code following, which was originally
|
||
written to handle only register move operations, and still only handles
|
||
a single source register when checking for overlaps. Happily, the
|
||
same checks can be applied to expressions like (plus reg const). */
|
||
|
||
if (CONSTANT_P (src))
|
||
;
|
||
else if (!REG_P (src))
|
||
{
|
||
rtx src_inner = NULL_RTX;
|
||
|
||
if (can_throw_internal (insn))
|
||
return false;
|
||
|
||
subrtx_var_iterator::array_type array;
|
||
FOR_EACH_SUBRTX_VAR (iter, array, src, ALL)
|
||
{
|
||
rtx x = *iter;
|
||
switch (GET_RTX_CLASS (GET_CODE (x)))
|
||
{
|
||
case RTX_CONST_OBJ:
|
||
case RTX_COMPARE:
|
||
case RTX_COMM_COMPARE:
|
||
case RTX_BIN_ARITH:
|
||
case RTX_COMM_ARITH:
|
||
case RTX_UNARY:
|
||
case RTX_TERNARY:
|
||
/* Constant or expression. Continue. */
|
||
break;
|
||
|
||
case RTX_OBJ:
|
||
case RTX_EXTRA:
|
||
switch (GET_CODE (x))
|
||
{
|
||
case UNSPEC:
|
||
case SUBREG:
|
||
case STRICT_LOW_PART:
|
||
case PC:
|
||
case LO_SUM:
|
||
/* Ok. Continue. */
|
||
break;
|
||
|
||
case REG:
|
||
/* Fail if we see a second inner register. */
|
||
if (src_inner != NULL)
|
||
return false;
|
||
src_inner = x;
|
||
break;
|
||
|
||
default:
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
default:
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (src_inner != NULL)
|
||
src = src_inner;
|
||
}
|
||
|
||
/* Make sure that the source register isn't defined later in BB. */
|
||
if (REG_P (src))
|
||
{
|
||
sregno = REGNO (src);
|
||
end_sregno = END_REGNO (src);
|
||
if (overlaps_hard_reg_set_p (defs, GET_MODE (src), sregno))
|
||
return false;
|
||
}
|
||
|
||
/* Make sure that the destination register isn't referenced later in BB. */
|
||
dregno = REGNO (dest);
|
||
end_dregno = END_REGNO (dest);
|
||
if (overlaps_hard_reg_set_p (uses, GET_MODE (dest), dregno)
|
||
|| overlaps_hard_reg_set_p (defs, GET_MODE (dest), dregno))
|
||
return false;
|
||
|
||
/* See whether there is a successor block to which we could move INSN. */
|
||
live_edge = live_edge_for_reg (bb, dregno, end_dregno);
|
||
if (!live_edge)
|
||
return false;
|
||
|
||
next_block = live_edge->dest;
|
||
/* Create a new basic block on the edge. */
|
||
if (EDGE_COUNT (next_block->preds) == 2)
|
||
{
|
||
/* split_edge for a block with only one successor is meaningless. */
|
||
if (EDGE_COUNT (bb->succs) == 1)
|
||
return false;
|
||
|
||
/* If DF_LIVE doesn't exist, i.e. at -O1, just give up. */
|
||
if (!df_live)
|
||
return false;
|
||
|
||
basic_block old_dest = live_edge->dest;
|
||
next_block = split_edge (live_edge);
|
||
|
||
/* We create a new basic block. Call df_grow_bb_info to make sure
|
||
all data structures are allocated. */
|
||
df_grow_bb_info (df_live);
|
||
|
||
bitmap_and (df_get_live_in (next_block), df_get_live_out (bb),
|
||
df_get_live_in (old_dest));
|
||
df_set_bb_dirty (next_block);
|
||
|
||
/* We should not split more than once for a function. */
|
||
if (*split_p)
|
||
return false;
|
||
|
||
*split_p = true;
|
||
}
|
||
|
||
/* At this point we are committed to moving INSN, but let's try to
|
||
move it as far as we can. */
|
||
do
|
||
{
|
||
if (MAY_HAVE_DEBUG_BIND_INSNS)
|
||
{
|
||
FOR_BB_INSNS_REVERSE (bb, dinsn)
|
||
if (DEBUG_BIND_INSN_P (dinsn))
|
||
{
|
||
df_ref use;
|
||
FOR_EACH_INSN_USE (use, dinsn)
|
||
if (refers_to_regno_p (dregno, end_dregno,
|
||
DF_REF_REG (use), (rtx *) NULL))
|
||
dead_debug_add (debug, use, DF_REF_REGNO (use));
|
||
}
|
||
else if (dinsn == insn)
|
||
break;
|
||
}
|
||
live_out = df_get_live_out (bb);
|
||
live_in = df_get_live_in (next_block);
|
||
bb = next_block;
|
||
|
||
/* Check whether BB uses DEST or clobbers DEST. We need to add
|
||
INSN to BB if so. Either way, DEST is no longer live on entry,
|
||
except for any part that overlaps SRC (next loop). */
|
||
if (!*split_p)
|
||
{
|
||
bb_uses = &DF_LR_BB_INFO (bb)->use;
|
||
bb_defs = &DF_LR_BB_INFO (bb)->def;
|
||
}
|
||
if (df_live)
|
||
{
|
||
for (i = dregno; i < end_dregno; i++)
|
||
{
|
||
if (*split_p
|
||
|| REGNO_REG_SET_P (bb_uses, i)
|
||
|| REGNO_REG_SET_P (bb_defs, i)
|
||
|| REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i))
|
||
next_block = NULL;
|
||
CLEAR_REGNO_REG_SET (live_out, i);
|
||
CLEAR_REGNO_REG_SET (live_in, i);
|
||
}
|
||
|
||
/* Check whether BB clobbers SRC. We need to add INSN to BB if so.
|
||
Either way, SRC is now live on entry. */
|
||
for (i = sregno; i < end_sregno; i++)
|
||
{
|
||
if (*split_p
|
||
|| REGNO_REG_SET_P (bb_defs, i)
|
||
|| REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb)->gen, i))
|
||
next_block = NULL;
|
||
SET_REGNO_REG_SET (live_out, i);
|
||
SET_REGNO_REG_SET (live_in, i);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* DF_LR_BB_INFO (bb)->def does not comprise the DF_REF_PARTIAL and
|
||
DF_REF_CONDITIONAL defs. So if DF_LIVE doesn't exist, i.e.
|
||
at -O1, just give up searching NEXT_BLOCK. */
|
||
next_block = NULL;
|
||
for (i = dregno; i < end_dregno; i++)
|
||
{
|
||
CLEAR_REGNO_REG_SET (live_out, i);
|
||
CLEAR_REGNO_REG_SET (live_in, i);
|
||
}
|
||
|
||
for (i = sregno; i < end_sregno; i++)
|
||
{
|
||
SET_REGNO_REG_SET (live_out, i);
|
||
SET_REGNO_REG_SET (live_in, i);
|
||
}
|
||
}
|
||
|
||
/* If we don't need to add the move to BB, look for a single
|
||
successor block. */
|
||
if (next_block)
|
||
{
|
||
live_edge = live_edge_for_reg (next_block, dregno, end_dregno);
|
||
if (!live_edge || EDGE_COUNT (live_edge->dest->preds) > 1)
|
||
break;
|
||
next_block = live_edge->dest;
|
||
}
|
||
}
|
||
while (next_block);
|
||
|
||
/* For the new created basic block, there is no dataflow info at all.
|
||
So skip the following dataflow update and check. */
|
||
if (!(*split_p))
|
||
{
|
||
/* BB now defines DEST. It only uses the parts of DEST that overlap SRC
|
||
(next loop). */
|
||
for (i = dregno; i < end_dregno; i++)
|
||
{
|
||
CLEAR_REGNO_REG_SET (bb_uses, i);
|
||
SET_REGNO_REG_SET (bb_defs, i);
|
||
}
|
||
|
||
/* BB now uses SRC. */
|
||
for (i = sregno; i < end_sregno; i++)
|
||
SET_REGNO_REG_SET (bb_uses, i);
|
||
}
|
||
|
||
/* Insert debug temps for dead REGs used in subsequent debug insns. */
|
||
if (debug->used && !bitmap_empty_p (debug->used))
|
||
FOR_EACH_INSN_DEF (def, insn)
|
||
dead_debug_insert_temp (debug, DF_REF_REGNO (def), insn,
|
||
DEBUG_TEMP_BEFORE_WITH_VALUE);
|
||
|
||
rtx_insn *insn_copy = emit_insn_after (PATTERN (insn), bb_note (bb));
|
||
/* Update the LABEL_NUSES count on any referenced labels. The ideal
|
||
solution here would be to actually move the instruction instead
|
||
of copying/deleting it as this loses some notations on the
|
||
insn. */
|
||
mark_jump_label (PATTERN (insn), insn_copy, 0);
|
||
delete_insn (insn);
|
||
return true;
|
||
}
|
||
|
||
/* Look for register copies in the first block of the function, and move
|
||
them down into successor blocks if the register is used only on one
|
||
path. This exposes more opportunities for shrink-wrapping. These
|
||
kinds of sets often occur when incoming argument registers are moved
|
||
to call-saved registers because their values are live across one or
|
||
more calls during the function. */
|
||
|
||
static void
|
||
prepare_shrink_wrap (basic_block entry_block)
|
||
{
|
||
rtx_insn *insn, *curr;
|
||
rtx x;
|
||
HARD_REG_SET uses, defs;
|
||
df_ref def, use;
|
||
bool split_p = false;
|
||
unsigned int i;
|
||
struct dead_debug_local debug;
|
||
|
||
if (JUMP_P (BB_END (entry_block)))
|
||
{
|
||
/* To have more shrink-wrapping opportunities, prepare_shrink_wrap tries
|
||
to sink the copies from parameter to callee saved register out of
|
||
entry block. copyprop_hardreg_forward_bb_without_debug_insn is called
|
||
to release some dependences. */
|
||
copyprop_hardreg_forward_bb_without_debug_insn (entry_block);
|
||
}
|
||
|
||
dead_debug_local_init (&debug, NULL, NULL);
|
||
CLEAR_HARD_REG_SET (uses);
|
||
CLEAR_HARD_REG_SET (defs);
|
||
|
||
FOR_BB_INSNS_REVERSE_SAFE (entry_block, insn, curr)
|
||
if (NONDEBUG_INSN_P (insn)
|
||
&& !move_insn_for_shrink_wrap (entry_block, insn, uses, defs,
|
||
&split_p, &debug))
|
||
{
|
||
/* Add all defined registers to DEFs. */
|
||
FOR_EACH_INSN_DEF (def, insn)
|
||
{
|
||
x = DF_REF_REG (def);
|
||
if (REG_P (x) && HARD_REGISTER_P (x))
|
||
for (i = REGNO (x); i < END_REGNO (x); i++)
|
||
SET_HARD_REG_BIT (defs, i);
|
||
}
|
||
|
||
/* Add all used registers to USESs. */
|
||
FOR_EACH_INSN_USE (use, insn)
|
||
{
|
||
x = DF_REF_REG (use);
|
||
if (REG_P (x) && HARD_REGISTER_P (x))
|
||
for (i = REGNO (x); i < END_REGNO (x); i++)
|
||
SET_HARD_REG_BIT (uses, i);
|
||
}
|
||
}
|
||
|
||
dead_debug_local_finish (&debug, NULL);
|
||
}
|
||
|
||
/* Return whether basic block PRO can get the prologue. It cannot if it
|
||
has incoming complex edges that need a prologue inserted (we make a new
|
||
block for the prologue, so those edges would need to be redirected, which
|
||
does not work). It also cannot if there exist registers live on entry
|
||
to PRO that are clobbered by the prologue. */
|
||
|
||
static bool
|
||
can_get_prologue (basic_block pro, HARD_REG_SET prologue_clobbered)
|
||
{
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, pro->preds)
|
||
if (e->flags & (EDGE_COMPLEX | EDGE_CROSSING)
|
||
&& !dominated_by_p (CDI_DOMINATORS, e->src, pro))
|
||
return false;
|
||
|
||
HARD_REG_SET live;
|
||
REG_SET_TO_HARD_REG_SET (live, df_get_live_in (pro));
|
||
if (hard_reg_set_intersect_p (live, prologue_clobbered))
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
/* Return whether we can duplicate basic block BB for shrink wrapping. We
|
||
cannot if the block cannot be duplicated at all, or if any of its incoming
|
||
edges are complex and come from a block that does not require a prologue
|
||
(we cannot redirect such edges), or if the block is too big to copy.
|
||
PRO is the basic block before which we would put the prologue, MAX_SIZE is
|
||
the maximum size block we allow to be copied. */
|
||
|
||
static bool
|
||
can_dup_for_shrink_wrapping (basic_block bb, basic_block pro, unsigned max_size)
|
||
{
|
||
if (!can_duplicate_block_p (bb))
|
||
return false;
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
if (e->flags & (EDGE_COMPLEX | EDGE_CROSSING)
|
||
&& !dominated_by_p (CDI_DOMINATORS, e->src, pro))
|
||
return false;
|
||
|
||
unsigned size = 0;
|
||
|
||
rtx_insn *insn;
|
||
FOR_BB_INSNS (bb, insn)
|
||
if (NONDEBUG_INSN_P (insn))
|
||
{
|
||
size += get_attr_min_length (insn);
|
||
if (size > max_size)
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/* Do whatever needs to be done for exits that run without prologue.
|
||
Sibcalls need nothing done. Normal exits get a simple_return inserted. */
|
||
|
||
static void
|
||
handle_simple_exit (edge e)
|
||
{
|
||
|
||
if (e->flags & EDGE_SIBCALL)
|
||
{
|
||
/* Tell function.c to take no further action on this edge. */
|
||
e->flags |= EDGE_IGNORE;
|
||
|
||
e->flags &= ~EDGE_FALLTHRU;
|
||
emit_barrier_after_bb (e->src);
|
||
return;
|
||
}
|
||
|
||
/* If the basic block the edge comes from has multiple successors,
|
||
split the edge. */
|
||
if (EDGE_COUNT (e->src->succs) > 1)
|
||
{
|
||
basic_block old_bb = e->src;
|
||
rtx_insn *end = BB_END (old_bb);
|
||
rtx_note *note = emit_note_after (NOTE_INSN_DELETED, end);
|
||
basic_block new_bb = create_basic_block (note, note, old_bb);
|
||
BB_COPY_PARTITION (new_bb, old_bb);
|
||
BB_END (old_bb) = end;
|
||
|
||
redirect_edge_succ (e, new_bb);
|
||
new_bb->count = e->count ();
|
||
e->flags |= EDGE_FALLTHRU;
|
||
|
||
e = make_single_succ_edge (new_bb, EXIT_BLOCK_PTR_FOR_FN (cfun), 0);
|
||
}
|
||
|
||
e->flags &= ~EDGE_FALLTHRU;
|
||
rtx_jump_insn *ret = emit_jump_insn_after (targetm.gen_simple_return (),
|
||
BB_END (e->src));
|
||
JUMP_LABEL (ret) = simple_return_rtx;
|
||
emit_barrier_after_bb (e->src);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Made simple_return with UID %d in bb %d\n",
|
||
INSN_UID (ret), e->src->index);
|
||
}
|
||
|
||
/* Try to perform a kind of shrink-wrapping, making sure the
|
||
prologue/epilogue is emitted only around those parts of the
|
||
function that require it.
|
||
|
||
There will be exactly one prologue, and it will be executed either
|
||
zero or one time, on any path. Depending on where the prologue is
|
||
placed, some of the basic blocks can be reached via both paths with
|
||
and without a prologue. Such blocks will be duplicated here, and the
|
||
edges changed to match.
|
||
|
||
Paths that go to the exit without going through the prologue will use
|
||
a simple_return instead of the epilogue. We maximize the number of
|
||
those, making sure to only duplicate blocks that can be duplicated.
|
||
If the prologue can then still be placed in multiple locations, we
|
||
place it as early as possible.
|
||
|
||
An example, where we duplicate blocks with control flow (legend:
|
||
_B_egin, _R_eturn and _S_imple_return; edges without arrowhead should
|
||
be taken to point down or to the right, to simplify the diagram; here,
|
||
block 3 needs a prologue, the rest does not):
|
||
|
||
|
||
B B
|
||
| |
|
||
2 2
|
||
|\ |\
|
||
| 3 becomes | 3
|
||
|/ | \
|
||
4 7 4
|
||
|\ |\ |\
|
||
| 5 | 8 | 5
|
||
|/ |/ |/
|
||
6 9 6
|
||
| | |
|
||
R S R
|
||
|
||
|
||
(bb 4 is duplicated to 7, and so on; the prologue is inserted on the
|
||
edge 2->3).
|
||
|
||
Another example, where part of a loop is duplicated (again, bb 3 is
|
||
the only block that needs a prologue):
|
||
|
||
|
||
B 3<-- B ->3<--
|
||
| | | | | | |
|
||
| v | becomes | | v |
|
||
2---4--- 2---5-- 4---
|
||
| | |
|
||
R S R
|
||
|
||
|
||
(bb 4 is duplicated to 5; the prologue is inserted on the edge 5->3).
|
||
|
||
ENTRY_EDGE is the edge where the prologue will be placed, possibly
|
||
changed by this function. PROLOGUE_SEQ is the prologue we will insert. */
|
||
|
||
void
|
||
try_shrink_wrapping (edge *entry_edge, rtx_insn *prologue_seq)
|
||
{
|
||
/* If we cannot shrink-wrap, are told not to shrink-wrap, or it makes
|
||
no sense to shrink-wrap: then do not shrink-wrap! */
|
||
|
||
if (!SHRINK_WRAPPING_ENABLED)
|
||
return;
|
||
|
||
if (crtl->profile && !targetm.profile_before_prologue ())
|
||
return;
|
||
|
||
if (crtl->calls_eh_return)
|
||
return;
|
||
|
||
bool empty_prologue = true;
|
||
for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn))
|
||
if (!(NOTE_P (insn) && NOTE_KIND (insn) == NOTE_INSN_PROLOGUE_END))
|
||
{
|
||
empty_prologue = false;
|
||
break;
|
||
}
|
||
if (empty_prologue)
|
||
return;
|
||
|
||
/* Move some code down to expose more shrink-wrapping opportunities. */
|
||
|
||
basic_block entry = (*entry_edge)->dest;
|
||
prepare_shrink_wrap (entry);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Attempting shrink-wrapping optimization.\n");
|
||
|
||
/* Compute the registers set and used in the prologue. */
|
||
|
||
HARD_REG_SET prologue_clobbered, prologue_used;
|
||
CLEAR_HARD_REG_SET (prologue_clobbered);
|
||
CLEAR_HARD_REG_SET (prologue_used);
|
||
for (rtx_insn *insn = prologue_seq; insn; insn = NEXT_INSN (insn))
|
||
if (NONDEBUG_INSN_P (insn))
|
||
{
|
||
HARD_REG_SET this_used;
|
||
CLEAR_HARD_REG_SET (this_used);
|
||
note_uses (&PATTERN (insn), record_hard_reg_uses, &this_used);
|
||
this_used &= ~prologue_clobbered;
|
||
prologue_used |= this_used;
|
||
note_stores (insn, record_hard_reg_sets, &prologue_clobbered);
|
||
}
|
||
CLEAR_HARD_REG_BIT (prologue_clobbered, STACK_POINTER_REGNUM);
|
||
if (frame_pointer_needed)
|
||
CLEAR_HARD_REG_BIT (prologue_clobbered, HARD_FRAME_POINTER_REGNUM);
|
||
|
||
/* Find out what registers are set up by the prologue; any use of these
|
||
cannot happen before the prologue. */
|
||
|
||
struct hard_reg_set_container set_up_by_prologue;
|
||
CLEAR_HARD_REG_SET (set_up_by_prologue.set);
|
||
add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, STACK_POINTER_REGNUM);
|
||
add_to_hard_reg_set (&set_up_by_prologue.set, Pmode, ARG_POINTER_REGNUM);
|
||
if (frame_pointer_needed)
|
||
add_to_hard_reg_set (&set_up_by_prologue.set, Pmode,
|
||
HARD_FRAME_POINTER_REGNUM);
|
||
if (pic_offset_table_rtx
|
||
&& (unsigned) PIC_OFFSET_TABLE_REGNUM != INVALID_REGNUM)
|
||
add_to_hard_reg_set (&set_up_by_prologue.set, Pmode,
|
||
PIC_OFFSET_TABLE_REGNUM);
|
||
if (crtl->drap_reg)
|
||
add_to_hard_reg_set (&set_up_by_prologue.set,
|
||
GET_MODE (crtl->drap_reg),
|
||
REGNO (crtl->drap_reg));
|
||
if (targetm.set_up_by_prologue)
|
||
targetm.set_up_by_prologue (&set_up_by_prologue);
|
||
|
||
/* We will insert the prologue before the basic block PRO. PRO should
|
||
dominate all basic blocks that need the prologue to be executed
|
||
before them. First, make PRO the "tightest wrap" possible. */
|
||
|
||
calculate_dominance_info (CDI_DOMINATORS);
|
||
|
||
basic_block pro = 0;
|
||
|
||
basic_block bb;
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
rtx_insn *insn;
|
||
FOR_BB_INSNS (bb, insn)
|
||
if (NONDEBUG_INSN_P (insn)
|
||
&& requires_stack_frame_p (insn, prologue_used,
|
||
set_up_by_prologue.set))
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file, "Block %d needs the prologue.\n", bb->index);
|
||
pro = nearest_common_dominator (CDI_DOMINATORS, pro, bb);
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* If nothing needs a prologue, just put it at the start. This really
|
||
shouldn't happen, but we cannot fix it here. */
|
||
|
||
if (pro == 0)
|
||
{
|
||
if (dump_file)
|
||
fprintf(dump_file, "Nothing needs a prologue, but it isn't empty; "
|
||
"putting it at the start.\n");
|
||
pro = entry;
|
||
}
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "After wrapping required blocks, PRO is now %d\n",
|
||
pro->index);
|
||
|
||
/* Now see if we can put the prologue at the start of PRO. Putting it
|
||
there might require duplicating a block that cannot be duplicated,
|
||
or in some cases we cannot insert the prologue there at all. If PRO
|
||
wont't do, try again with the immediate dominator of PRO, and so on.
|
||
|
||
The blocks that need duplicating are those reachable from PRO but
|
||
not dominated by it. We keep in BB_WITH a bitmap of the blocks
|
||
reachable from PRO that we already found, and in VEC a stack of
|
||
those we still need to consider (to find successors). */
|
||
|
||
auto_bitmap bb_with;
|
||
bitmap_set_bit (bb_with, pro->index);
|
||
|
||
vec<basic_block> vec;
|
||
vec.create (n_basic_blocks_for_fn (cfun));
|
||
vec.quick_push (pro);
|
||
|
||
unsigned max_grow_size = get_uncond_jump_length ();
|
||
max_grow_size *= param_max_grow_copy_bb_insns;
|
||
|
||
while (!vec.is_empty () && pro != entry)
|
||
{
|
||
while (pro != entry && !can_get_prologue (pro, prologue_clobbered))
|
||
{
|
||
pro = get_immediate_dominator (CDI_DOMINATORS, pro);
|
||
|
||
if (bitmap_set_bit (bb_with, pro->index))
|
||
vec.quick_push (pro);
|
||
}
|
||
|
||
basic_block bb = vec.pop ();
|
||
if (!can_dup_for_shrink_wrapping (bb, pro, max_grow_size))
|
||
while (!dominated_by_p (CDI_DOMINATORS, bb, pro))
|
||
{
|
||
gcc_assert (pro != entry);
|
||
|
||
pro = get_immediate_dominator (CDI_DOMINATORS, pro);
|
||
|
||
if (bitmap_set_bit (bb_with, pro->index))
|
||
vec.quick_push (pro);
|
||
}
|
||
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
|
||
&& bitmap_set_bit (bb_with, e->dest->index))
|
||
vec.quick_push (e->dest);
|
||
}
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Avoiding non-duplicatable blocks, PRO is now %d\n",
|
||
pro->index);
|
||
|
||
/* If we can move PRO back without having to duplicate more blocks, do so.
|
||
We do this because putting the prologue earlier is better for scheduling.
|
||
|
||
We can move back to a block PRE if every path from PRE will eventually
|
||
need a prologue, that is, PRO is a post-dominator of PRE. PRE needs
|
||
to dominate every block reachable from itself. We keep in BB_TMP a
|
||
bitmap of the blocks reachable from PRE that we already found, and in
|
||
VEC a stack of those we still need to consider.
|
||
|
||
Any block reachable from PRE is also reachable from all predecessors
|
||
of PRE, so if we find we need to move PRE back further we can leave
|
||
everything not considered so far on the stack. Any block dominated
|
||
by PRE is also dominated by all other dominators of PRE, so anything
|
||
found good for some PRE does not need to be reconsidered later.
|
||
|
||
We don't need to update BB_WITH because none of the new blocks found
|
||
can jump to a block that does not need the prologue. */
|
||
|
||
if (pro != entry)
|
||
{
|
||
calculate_dominance_info (CDI_POST_DOMINATORS);
|
||
|
||
auto_bitmap bb_tmp;
|
||
bitmap_copy (bb_tmp, bb_with);
|
||
basic_block last_ok = pro;
|
||
vec.truncate (0);
|
||
|
||
while (pro != entry)
|
||
{
|
||
basic_block pre = get_immediate_dominator (CDI_DOMINATORS, pro);
|
||
if (!dominated_by_p (CDI_POST_DOMINATORS, pre, pro))
|
||
break;
|
||
|
||
if (bitmap_set_bit (bb_tmp, pre->index))
|
||
vec.quick_push (pre);
|
||
|
||
bool ok = true;
|
||
while (!vec.is_empty ())
|
||
{
|
||
if (!dominated_by_p (CDI_DOMINATORS, vec.last (), pre))
|
||
{
|
||
ok = false;
|
||
break;
|
||
}
|
||
|
||
basic_block bb = vec.pop ();
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
if (bitmap_set_bit (bb_tmp, e->dest->index))
|
||
vec.quick_push (e->dest);
|
||
}
|
||
|
||
if (ok && can_get_prologue (pre, prologue_clobbered))
|
||
last_ok = pre;
|
||
|
||
pro = pre;
|
||
}
|
||
|
||
pro = last_ok;
|
||
|
||
free_dominance_info (CDI_POST_DOMINATORS);
|
||
}
|
||
|
||
vec.release ();
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Bumping back to anticipatable blocks, PRO is now %d\n",
|
||
pro->index);
|
||
|
||
if (pro == entry)
|
||
{
|
||
free_dominance_info (CDI_DOMINATORS);
|
||
return;
|
||
}
|
||
|
||
/* Compute what fraction of the frequency and count of the blocks that run
|
||
both with and without prologue are for running with prologue. This gives
|
||
the correct answer for reducible flow graphs; for irreducible flow graphs
|
||
our profile is messed up beyond repair anyway. */
|
||
|
||
profile_count num = profile_count::zero ();
|
||
profile_count den = profile_count::zero ();
|
||
|
||
FOR_EACH_EDGE (e, ei, pro->preds)
|
||
if (!dominated_by_p (CDI_DOMINATORS, e->src, pro))
|
||
{
|
||
if (e->count ().initialized_p ())
|
||
num += e->count ();
|
||
if (e->src->count.initialized_p ())
|
||
den += e->src->count;
|
||
}
|
||
|
||
/* All is okay, so do it. */
|
||
|
||
crtl->shrink_wrapped = true;
|
||
if (dump_file)
|
||
fprintf (dump_file, "Performing shrink-wrapping.\n");
|
||
|
||
/* Copy the blocks that can run both with and without prologue. The
|
||
originals run with prologue, the copies without. Store a pointer to
|
||
the copy in the ->aux field of the original. */
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
if (bitmap_bit_p (bb_with, bb->index)
|
||
&& !dominated_by_p (CDI_DOMINATORS, bb, pro))
|
||
{
|
||
basic_block dup = duplicate_block (bb, 0, 0);
|
||
|
||
bb->aux = dup;
|
||
|
||
if (JUMP_P (BB_END (dup)) && !any_condjump_p (BB_END (dup)))
|
||
emit_barrier_after_bb (dup);
|
||
|
||
if (EDGE_COUNT (dup->succs) == 0)
|
||
emit_barrier_after_bb (dup);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Duplicated %d to %d\n", bb->index, dup->index);
|
||
|
||
if (num == profile_count::zero () || den.nonzero_p ())
|
||
bb->count = bb->count.apply_scale (num, den);
|
||
dup->count -= bb->count;
|
||
}
|
||
|
||
/* Now change the edges to point to the copies, where appropriate. */
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
if (!dominated_by_p (CDI_DOMINATORS, bb, pro))
|
||
{
|
||
basic_block src = bb;
|
||
if (bitmap_bit_p (bb_with, bb->index))
|
||
src = (basic_block) bb->aux;
|
||
|
||
FOR_EACH_EDGE (e, ei, src->succs)
|
||
{
|
||
if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
continue;
|
||
|
||
if (bitmap_bit_p (bb_with, e->dest->index)
|
||
&& !dominated_by_p (CDI_DOMINATORS, e->dest, pro))
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file, "Redirecting edge %d->%d to %d\n",
|
||
e->src->index, e->dest->index,
|
||
((basic_block) e->dest->aux)->index);
|
||
redirect_edge_and_branch_force (e, (basic_block) e->dest->aux);
|
||
}
|
||
else if (e->flags & EDGE_FALLTHRU
|
||
&& bitmap_bit_p (bb_with, bb->index))
|
||
force_nonfallthru (e);
|
||
}
|
||
}
|
||
|
||
/* Also redirect the function entry edge if necessary. */
|
||
|
||
FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
|
||
if (bitmap_bit_p (bb_with, e->dest->index)
|
||
&& !dominated_by_p (CDI_DOMINATORS, e->dest, pro))
|
||
{
|
||
basic_block split_bb = split_edge (e);
|
||
e = single_succ_edge (split_bb);
|
||
redirect_edge_and_branch_force (e, (basic_block) e->dest->aux);
|
||
}
|
||
|
||
/* Make a simple_return for those exits that run without prologue. */
|
||
|
||
FOR_EACH_BB_REVERSE_FN (bb, cfun)
|
||
if (!bitmap_bit_p (bb_with, bb->index))
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
handle_simple_exit (e);
|
||
|
||
/* Finally, we want a single edge to put the prologue on. Make a new
|
||
block before the PRO block; the edge beteen them is the edge we want.
|
||
Then redirect those edges into PRO that come from blocks without the
|
||
prologue, to point to the new block instead. The new prologue block
|
||
is put at the end of the insn chain. */
|
||
|
||
basic_block new_bb = create_empty_bb (EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb);
|
||
BB_COPY_PARTITION (new_bb, pro);
|
||
new_bb->count = profile_count::zero ();
|
||
if (dump_file)
|
||
fprintf (dump_file, "Made prologue block %d\n", new_bb->index);
|
||
|
||
for (ei = ei_start (pro->preds); (e = ei_safe_edge (ei)); )
|
||
{
|
||
if (bitmap_bit_p (bb_with, e->src->index)
|
||
|| dominated_by_p (CDI_DOMINATORS, e->src, pro))
|
||
{
|
||
ei_next (&ei);
|
||
continue;
|
||
}
|
||
|
||
new_bb->count += e->count ();
|
||
|
||
redirect_edge_and_branch_force (e, new_bb);
|
||
if (dump_file)
|
||
fprintf (dump_file, "Redirected edge from %d\n", e->src->index);
|
||
}
|
||
|
||
*entry_edge = make_single_succ_edge (new_bb, pro, EDGE_FALLTHRU);
|
||
force_nonfallthru (*entry_edge);
|
||
|
||
free_dominance_info (CDI_DOMINATORS);
|
||
}
|
||
|
||
/* Separate shrink-wrapping
|
||
|
||
Instead of putting all of the prologue and epilogue in one spot, we
|
||
can put parts of it in places where those components are executed less
|
||
frequently. The following code does this, for prologue and epilogue
|
||
components that can be put in more than one location, and where those
|
||
components can be executed more than once (the epilogue component will
|
||
always be executed before the prologue component is executed a second
|
||
time).
|
||
|
||
What exactly is a component is target-dependent. The more usual
|
||
components are simple saves/restores to/from the frame of callee-saved
|
||
registers. This code treats components abstractly (as an sbitmap),
|
||
letting the target handle all details.
|
||
|
||
Prologue components are placed in such a way that for every component
|
||
the prologue is executed as infrequently as possible. We do this by
|
||
walking the dominator tree, comparing the cost of placing a prologue
|
||
component before a block to the sum of costs determined for all subtrees
|
||
of that block.
|
||
|
||
From this placement, we then determine for each component all blocks
|
||
where at least one of this block's dominators (including itself) will
|
||
get a prologue inserted. That then is how the components are placed.
|
||
We could place the epilogue components a bit smarter (we can save a
|
||
bit of code size sometimes); this is a possible future improvement.
|
||
|
||
Prologues and epilogues are preferably placed into a block, either at
|
||
the beginning or end of it, if it is needed for all predecessor resp.
|
||
successor edges; or placed on the edge otherwise.
|
||
|
||
If the placement of any prologue/epilogue leads to a situation we cannot
|
||
handle (for example, an abnormal edge would need to be split, or some
|
||
targets want to use some specific registers that may not be available
|
||
where we want to put them), separate shrink-wrapping for the components
|
||
in that prologue/epilogue is aborted. */
|
||
|
||
|
||
/* Print the sbitmap COMPONENTS to the DUMP_FILE if not empty, with the
|
||
label LABEL. */
|
||
static void
|
||
dump_components (const char *label, sbitmap components)
|
||
{
|
||
if (bitmap_empty_p (components))
|
||
return;
|
||
|
||
fprintf (dump_file, " [%s", label);
|
||
|
||
for (unsigned int j = 0; j < components->n_bits; j++)
|
||
if (bitmap_bit_p (components, j))
|
||
fprintf (dump_file, " %u", j);
|
||
|
||
fprintf (dump_file, "]");
|
||
}
|
||
|
||
/* The data we collect for each bb. */
|
||
struct sw {
|
||
/* What components does this BB need? */
|
||
sbitmap needs_components;
|
||
|
||
/* What components does this BB have? This is the main decision this
|
||
pass makes. */
|
||
sbitmap has_components;
|
||
|
||
/* The components for which we placed code at the start of the BB (instead
|
||
of on all incoming edges). */
|
||
sbitmap head_components;
|
||
|
||
/* The components for which we placed code at the end of the BB (instead
|
||
of on all outgoing edges). */
|
||
sbitmap tail_components;
|
||
|
||
/* The frequency of executing the prologue for this BB, if a prologue is
|
||
placed on this BB. This is a pessimistic estimate (no prologue is
|
||
needed for edges from blocks that have the component under consideration
|
||
active already). */
|
||
gcov_type own_cost;
|
||
|
||
/* The frequency of executing the prologue for this BB and all BBs
|
||
dominated by it. */
|
||
gcov_type total_cost;
|
||
};
|
||
|
||
/* A helper function for accessing the pass-specific info. */
|
||
static inline struct sw *
|
||
SW (basic_block bb)
|
||
{
|
||
gcc_assert (bb->aux);
|
||
return (struct sw *) bb->aux;
|
||
}
|
||
|
||
/* Create the pass-specific data structures for separately shrink-wrapping
|
||
with components COMPONENTS. */
|
||
static void
|
||
init_separate_shrink_wrap (sbitmap components)
|
||
{
|
||
basic_block bb;
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
{
|
||
bb->aux = xcalloc (1, sizeof (struct sw));
|
||
|
||
SW (bb)->needs_components = targetm.shrink_wrap.components_for_bb (bb);
|
||
|
||
/* Mark all basic blocks without successor as needing all components.
|
||
This avoids problems in at least cfgcleanup, sel-sched, and
|
||
regrename (largely to do with all paths to such a block still
|
||
needing the same dwarf CFI info). */
|
||
if (EDGE_COUNT (bb->succs) == 0)
|
||
bitmap_copy (SW (bb)->needs_components, components);
|
||
|
||
if (dump_file)
|
||
{
|
||
fprintf (dump_file, "bb %d components:", bb->index);
|
||
dump_components ("has", SW (bb)->needs_components);
|
||
fprintf (dump_file, "\n");
|
||
}
|
||
|
||
SW (bb)->has_components = sbitmap_alloc (SBITMAP_SIZE (components));
|
||
SW (bb)->head_components = sbitmap_alloc (SBITMAP_SIZE (components));
|
||
SW (bb)->tail_components = sbitmap_alloc (SBITMAP_SIZE (components));
|
||
bitmap_clear (SW (bb)->has_components);
|
||
}
|
||
}
|
||
|
||
/* Destroy the pass-specific data. */
|
||
static void
|
||
fini_separate_shrink_wrap (void)
|
||
{
|
||
basic_block bb;
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
if (bb->aux)
|
||
{
|
||
sbitmap_free (SW (bb)->needs_components);
|
||
sbitmap_free (SW (bb)->has_components);
|
||
sbitmap_free (SW (bb)->head_components);
|
||
sbitmap_free (SW (bb)->tail_components);
|
||
free (bb->aux);
|
||
bb->aux = 0;
|
||
}
|
||
}
|
||
|
||
/* Place the prologue for component WHICH, in the basic blocks dominated
|
||
by HEAD. Do a DFS over the dominator tree, and set bit WHICH in the
|
||
HAS_COMPONENTS of a block if either the block has that bit set in
|
||
NEEDS_COMPONENTS, or it is cheaper to place the prologue here than in all
|
||
dominator subtrees separately. */
|
||
static void
|
||
place_prologue_for_one_component (unsigned int which, basic_block head)
|
||
{
|
||
/* The block we are currently dealing with. */
|
||
basic_block bb = head;
|
||
/* Is this the first time we visit this block, i.e. have we just gone
|
||
down the tree. */
|
||
bool first_visit = true;
|
||
|
||
/* Walk the dominator tree, visit one block per iteration of this loop.
|
||
Each basic block is visited twice: once before visiting any children
|
||
of the block, and once after visiting all of them (leaf nodes are
|
||
visited only once). As an optimization, we do not visit subtrees
|
||
that can no longer influence the prologue placement. */
|
||
for (;;)
|
||
{
|
||
/* First visit of a block: set the (children) cost accumulator to zero;
|
||
if the block does not have the component itself, walk down. */
|
||
if (first_visit)
|
||
{
|
||
/* Initialize the cost. The cost is the block execution frequency
|
||
that does not come from backedges. Calculating this by simply
|
||
adding the cost of all edges that aren't backedges does not
|
||
work: this does not always add up to the block frequency at
|
||
all, and even if it does, rounding error makes for bad
|
||
decisions. */
|
||
SW (bb)->own_cost = bb->count.to_frequency (cfun);
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
if (dominated_by_p (CDI_DOMINATORS, e->src, bb))
|
||
{
|
||
if (SW (bb)->own_cost > EDGE_FREQUENCY (e))
|
||
SW (bb)->own_cost -= EDGE_FREQUENCY (e);
|
||
else
|
||
SW (bb)->own_cost = 0;
|
||
}
|
||
|
||
SW (bb)->total_cost = 0;
|
||
|
||
if (!bitmap_bit_p (SW (bb)->needs_components, which)
|
||
&& first_dom_son (CDI_DOMINATORS, bb))
|
||
{
|
||
bb = first_dom_son (CDI_DOMINATORS, bb);
|
||
continue;
|
||
}
|
||
}
|
||
|
||
/* If this block does need the component itself, or it is cheaper to
|
||
put the prologue here than in all the descendants that need it,
|
||
mark it so. If this block's immediate post-dominator is dominated
|
||
by this block, and that needs the prologue, we can put it on this
|
||
block as well (earlier is better). */
|
||
if (bitmap_bit_p (SW (bb)->needs_components, which)
|
||
|| SW (bb)->total_cost > SW (bb)->own_cost)
|
||
{
|
||
SW (bb)->total_cost = SW (bb)->own_cost;
|
||
bitmap_set_bit (SW (bb)->has_components, which);
|
||
}
|
||
else
|
||
{
|
||
basic_block kid = get_immediate_dominator (CDI_POST_DOMINATORS, bb);
|
||
if (dominated_by_p (CDI_DOMINATORS, kid, bb)
|
||
&& bitmap_bit_p (SW (kid)->has_components, which))
|
||
{
|
||
SW (bb)->total_cost = SW (bb)->own_cost;
|
||
bitmap_set_bit (SW (bb)->has_components, which);
|
||
}
|
||
}
|
||
|
||
/* We are back where we started, so we are done now. */
|
||
if (bb == head)
|
||
return;
|
||
|
||
/* We now know the cost of the subtree rooted at the current block.
|
||
Accumulate this cost in the parent. */
|
||
basic_block parent = get_immediate_dominator (CDI_DOMINATORS, bb);
|
||
SW (parent)->total_cost += SW (bb)->total_cost;
|
||
|
||
/* Don't walk the tree down unless necessary. */
|
||
if (next_dom_son (CDI_DOMINATORS, bb)
|
||
&& SW (parent)->total_cost <= SW (parent)->own_cost)
|
||
{
|
||
bb = next_dom_son (CDI_DOMINATORS, bb);
|
||
first_visit = true;
|
||
}
|
||
else
|
||
{
|
||
bb = parent;
|
||
first_visit = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Set HAS_COMPONENTS in every block to the maximum it can be set to without
|
||
setting it on any path from entry to exit where it was not already set
|
||
somewhere (or, for blocks that have no path to the exit, consider only
|
||
paths from the entry to the block itself). Return whether any changes
|
||
were made to some HAS_COMPONENTS. */
|
||
static bool
|
||
spread_components (sbitmap components)
|
||
{
|
||
basic_block entry_block = ENTRY_BLOCK_PTR_FOR_FN (cfun);
|
||
basic_block exit_block = EXIT_BLOCK_PTR_FOR_FN (cfun);
|
||
|
||
/* A stack of all blocks left to consider, and a bitmap of all blocks
|
||
on that stack. */
|
||
vec<basic_block> todo;
|
||
todo.create (n_basic_blocks_for_fn (cfun));
|
||
auto_bitmap seen;
|
||
|
||
auto_sbitmap old (SBITMAP_SIZE (components));
|
||
|
||
/* Find for every block the components that are *not* needed on some path
|
||
from the entry to that block. Do this with a flood fill from the entry
|
||
block. Every block can be visited at most as often as the number of
|
||
components (plus one), and usually much less often. */
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Spreading down...\n");
|
||
|
||
basic_block bb;
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
bitmap_clear (SW (bb)->head_components);
|
||
|
||
bitmap_copy (SW (entry_block)->head_components, components);
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
|
||
todo.quick_push (single_succ (entry_block));
|
||
bitmap_set_bit (seen, single_succ (entry_block)->index);
|
||
while (!todo.is_empty ())
|
||
{
|
||
bb = todo.pop ();
|
||
|
||
bitmap_copy (old, SW (bb)->head_components);
|
||
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
bitmap_ior (SW (bb)->head_components, SW (bb)->head_components,
|
||
SW (e->src)->head_components);
|
||
|
||
bitmap_and_compl (SW (bb)->head_components, SW (bb)->head_components,
|
||
SW (bb)->has_components);
|
||
|
||
if (!bitmap_equal_p (old, SW (bb)->head_components))
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
if (bitmap_set_bit (seen, e->dest->index))
|
||
todo.quick_push (e->dest);
|
||
|
||
bitmap_clear_bit (seen, bb->index);
|
||
}
|
||
|
||
/* Find for every block the components that are *not* needed on some reverse
|
||
path from the exit to that block. */
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Spreading up...\n");
|
||
|
||
/* First, mark all blocks not reachable from the exit block as not needing
|
||
any component on any path to the exit. Mark everything, and then clear
|
||
again by a flood fill. */
|
||
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
bitmap_copy (SW (bb)->tail_components, components);
|
||
|
||
FOR_EACH_EDGE (e, ei, exit_block->preds)
|
||
{
|
||
todo.quick_push (e->src);
|
||
bitmap_set_bit (seen, e->src->index);
|
||
}
|
||
|
||
while (!todo.is_empty ())
|
||
{
|
||
bb = todo.pop ();
|
||
|
||
if (!bitmap_empty_p (SW (bb)->tail_components))
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
if (bitmap_set_bit (seen, e->src->index))
|
||
todo.quick_push (e->src);
|
||
|
||
bitmap_clear (SW (bb)->tail_components);
|
||
|
||
bitmap_clear_bit (seen, bb->index);
|
||
}
|
||
|
||
/* And then, flood fill backwards to find for every block the components
|
||
not needed on some path to the exit. */
|
||
|
||
bitmap_copy (SW (exit_block)->tail_components, components);
|
||
|
||
FOR_EACH_EDGE (e, ei, exit_block->preds)
|
||
{
|
||
todo.quick_push (e->src);
|
||
bitmap_set_bit (seen, e->src->index);
|
||
}
|
||
|
||
while (!todo.is_empty ())
|
||
{
|
||
bb = todo.pop ();
|
||
|
||
bitmap_copy (old, SW (bb)->tail_components);
|
||
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components,
|
||
SW (e->dest)->tail_components);
|
||
|
||
bitmap_and_compl (SW (bb)->tail_components, SW (bb)->tail_components,
|
||
SW (bb)->has_components);
|
||
|
||
if (!bitmap_equal_p (old, SW (bb)->tail_components))
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
if (bitmap_set_bit (seen, e->src->index))
|
||
todo.quick_push (e->src);
|
||
|
||
bitmap_clear_bit (seen, bb->index);
|
||
}
|
||
|
||
todo.release ();
|
||
|
||
/* Finally, mark everything not needed both forwards and backwards. */
|
||
|
||
bool did_changes = false;
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
bitmap_copy (old, SW (bb)->has_components);
|
||
|
||
bitmap_and (SW (bb)->head_components, SW (bb)->head_components,
|
||
SW (bb)->tail_components);
|
||
bitmap_and_compl (SW (bb)->has_components, components,
|
||
SW (bb)->head_components);
|
||
|
||
if (!did_changes && !bitmap_equal_p (old, SW (bb)->has_components))
|
||
did_changes = true;
|
||
}
|
||
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
{
|
||
if (dump_file)
|
||
{
|
||
fprintf (dump_file, "bb %d components:", bb->index);
|
||
dump_components ("has", SW (bb)->has_components);
|
||
fprintf (dump_file, "\n");
|
||
}
|
||
}
|
||
|
||
return did_changes;
|
||
}
|
||
|
||
/* If we cannot handle placing some component's prologues or epilogues where
|
||
we decided we should place them, unmark that component in COMPONENTS so
|
||
that it is not wrapped separately. */
|
||
static void
|
||
disqualify_problematic_components (sbitmap components)
|
||
{
|
||
auto_sbitmap pro (SBITMAP_SIZE (components));
|
||
auto_sbitmap epi (SBITMAP_SIZE (components));
|
||
|
||
basic_block bb;
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
{
|
||
/* Find which components we want pro/epilogues for here. */
|
||
bitmap_and_compl (epi, SW (e->src)->has_components,
|
||
SW (e->dest)->has_components);
|
||
bitmap_and_compl (pro, SW (e->dest)->has_components,
|
||
SW (e->src)->has_components);
|
||
|
||
/* Ask the target what it thinks about things. */
|
||
if (!bitmap_empty_p (epi))
|
||
targetm.shrink_wrap.disqualify_components (components, e, epi,
|
||
false);
|
||
if (!bitmap_empty_p (pro))
|
||
targetm.shrink_wrap.disqualify_components (components, e, pro,
|
||
true);
|
||
|
||
/* If this edge doesn't need splitting, we're fine. */
|
||
if (single_pred_p (e->dest)
|
||
&& e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
continue;
|
||
|
||
/* If the edge can be split, that is fine too. */
|
||
if ((e->flags & EDGE_ABNORMAL) == 0)
|
||
continue;
|
||
|
||
/* We also can handle sibcalls. */
|
||
if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
{
|
||
gcc_assert (e->flags & EDGE_SIBCALL);
|
||
continue;
|
||
}
|
||
|
||
/* Remove from consideration those components we would need
|
||
pro/epilogues for on edges where we cannot insert them. */
|
||
bitmap_and_compl (components, components, epi);
|
||
bitmap_and_compl (components, components, pro);
|
||
|
||
if (dump_file && !bitmap_subset_p (epi, components))
|
||
{
|
||
fprintf (dump_file, " BAD epi %d->%d", e->src->index,
|
||
e->dest->index);
|
||
if (e->flags & EDGE_EH)
|
||
fprintf (dump_file, " for EH");
|
||
dump_components ("epi", epi);
|
||
fprintf (dump_file, "\n");
|
||
}
|
||
|
||
if (dump_file && !bitmap_subset_p (pro, components))
|
||
{
|
||
fprintf (dump_file, " BAD pro %d->%d", e->src->index,
|
||
e->dest->index);
|
||
if (e->flags & EDGE_EH)
|
||
fprintf (dump_file, " for EH");
|
||
dump_components ("pro", pro);
|
||
fprintf (dump_file, "\n");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Place code for prologues and epilogues for COMPONENTS where we can put
|
||
that code at the start of basic blocks. */
|
||
static void
|
||
emit_common_heads_for_components (sbitmap components)
|
||
{
|
||
auto_sbitmap pro (SBITMAP_SIZE (components));
|
||
auto_sbitmap epi (SBITMAP_SIZE (components));
|
||
auto_sbitmap tmp (SBITMAP_SIZE (components));
|
||
|
||
basic_block bb;
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
bitmap_clear (SW (bb)->head_components);
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
/* Find which prologue resp. epilogue components are needed for all
|
||
predecessor edges to this block. */
|
||
|
||
/* First, select all possible components. */
|
||
bitmap_copy (epi, components);
|
||
bitmap_copy (pro, components);
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
{
|
||
if (e->flags & EDGE_ABNORMAL)
|
||
{
|
||
bitmap_clear (epi);
|
||
bitmap_clear (pro);
|
||
break;
|
||
}
|
||
|
||
/* Deselect those epilogue components that should not be inserted
|
||
for this edge. */
|
||
bitmap_and_compl (tmp, SW (e->src)->has_components,
|
||
SW (e->dest)->has_components);
|
||
bitmap_and (epi, epi, tmp);
|
||
|
||
/* Similar, for the prologue. */
|
||
bitmap_and_compl (tmp, SW (e->dest)->has_components,
|
||
SW (e->src)->has_components);
|
||
bitmap_and (pro, pro, tmp);
|
||
}
|
||
|
||
if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
|
||
fprintf (dump_file, " bb %d", bb->index);
|
||
|
||
if (dump_file && !bitmap_empty_p (epi))
|
||
dump_components ("epi", epi);
|
||
if (dump_file && !bitmap_empty_p (pro))
|
||
dump_components ("pro", pro);
|
||
|
||
if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
|
||
fprintf (dump_file, "\n");
|
||
|
||
/* Place code after the BB note. */
|
||
if (!bitmap_empty_p (pro))
|
||
{
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_prologue_components (pro);
|
||
rtx_insn *seq = get_insns ();
|
||
end_sequence ();
|
||
record_prologue_seq (seq);
|
||
|
||
emit_insn_after (seq, bb_note (bb));
|
||
|
||
bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, pro);
|
||
}
|
||
|
||
if (!bitmap_empty_p (epi))
|
||
{
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_epilogue_components (epi);
|
||
rtx_insn *seq = get_insns ();
|
||
end_sequence ();
|
||
record_epilogue_seq (seq);
|
||
|
||
emit_insn_after (seq, bb_note (bb));
|
||
|
||
bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, epi);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Place code for prologues and epilogues for COMPONENTS where we can put
|
||
that code at the end of basic blocks. */
|
||
static void
|
||
emit_common_tails_for_components (sbitmap components)
|
||
{
|
||
auto_sbitmap pro (SBITMAP_SIZE (components));
|
||
auto_sbitmap epi (SBITMAP_SIZE (components));
|
||
auto_sbitmap tmp (SBITMAP_SIZE (components));
|
||
|
||
basic_block bb;
|
||
FOR_ALL_BB_FN (bb, cfun)
|
||
bitmap_clear (SW (bb)->tail_components);
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
/* Find which prologue resp. epilogue components are needed for all
|
||
successor edges from this block. */
|
||
if (EDGE_COUNT (bb->succs) == 0)
|
||
continue;
|
||
|
||
/* First, select all possible components. */
|
||
bitmap_copy (epi, components);
|
||
bitmap_copy (pro, components);
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
{
|
||
if (e->flags & EDGE_ABNORMAL)
|
||
{
|
||
bitmap_clear (epi);
|
||
bitmap_clear (pro);
|
||
break;
|
||
}
|
||
|
||
/* Deselect those epilogue components that should not be inserted
|
||
for this edge, and also those that are already put at the head
|
||
of the successor block. */
|
||
bitmap_and_compl (tmp, SW (e->src)->has_components,
|
||
SW (e->dest)->has_components);
|
||
bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components);
|
||
bitmap_and (epi, epi, tmp);
|
||
|
||
/* Similarly, for the prologue. */
|
||
bitmap_and_compl (tmp, SW (e->dest)->has_components,
|
||
SW (e->src)->has_components);
|
||
bitmap_and_compl (tmp, tmp, SW (e->dest)->head_components);
|
||
bitmap_and (pro, pro, tmp);
|
||
}
|
||
|
||
/* If the last insn of this block is a control flow insn we cannot
|
||
put anything after it. We can put our code before it instead,
|
||
but only if that jump insn is a simple jump. */
|
||
rtx_insn *last_insn = BB_END (bb);
|
||
if (control_flow_insn_p (last_insn) && !simplejump_p (last_insn))
|
||
{
|
||
bitmap_clear (epi);
|
||
bitmap_clear (pro);
|
||
}
|
||
|
||
if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
|
||
fprintf (dump_file, " bb %d", bb->index);
|
||
|
||
if (dump_file && !bitmap_empty_p (epi))
|
||
dump_components ("epi", epi);
|
||
if (dump_file && !bitmap_empty_p (pro))
|
||
dump_components ("pro", pro);
|
||
|
||
if (dump_file && !(bitmap_empty_p (epi) && bitmap_empty_p (pro)))
|
||
fprintf (dump_file, "\n");
|
||
|
||
/* Put the code at the end of the BB, but before any final jump. */
|
||
if (!bitmap_empty_p (epi))
|
||
{
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_epilogue_components (epi);
|
||
rtx_insn *seq = get_insns ();
|
||
end_sequence ();
|
||
record_epilogue_seq (seq);
|
||
|
||
if (control_flow_insn_p (last_insn))
|
||
emit_insn_before (seq, last_insn);
|
||
else
|
||
emit_insn_after (seq, last_insn);
|
||
|
||
bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, epi);
|
||
}
|
||
|
||
if (!bitmap_empty_p (pro))
|
||
{
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_prologue_components (pro);
|
||
rtx_insn *seq = get_insns ();
|
||
end_sequence ();
|
||
record_prologue_seq (seq);
|
||
|
||
if (control_flow_insn_p (last_insn))
|
||
emit_insn_before (seq, last_insn);
|
||
else
|
||
emit_insn_after (seq, last_insn);
|
||
|
||
bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, pro);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Place prologues and epilogues for COMPONENTS on edges, if we haven't already
|
||
placed them inside blocks directly. */
|
||
static void
|
||
insert_prologue_epilogue_for_components (sbitmap components)
|
||
{
|
||
auto_sbitmap pro (SBITMAP_SIZE (components));
|
||
auto_sbitmap epi (SBITMAP_SIZE (components));
|
||
|
||
basic_block bb;
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
if (!bb->aux)
|
||
continue;
|
||
|
||
edge e;
|
||
edge_iterator ei;
|
||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||
{
|
||
/* Find which pro/epilogue components are needed on this edge. */
|
||
bitmap_and_compl (epi, SW (e->src)->has_components,
|
||
SW (e->dest)->has_components);
|
||
bitmap_and_compl (pro, SW (e->dest)->has_components,
|
||
SW (e->src)->has_components);
|
||
bitmap_and (epi, epi, components);
|
||
bitmap_and (pro, pro, components);
|
||
|
||
/* Deselect those we already have put at the head or tail of the
|
||
edge's dest resp. src. */
|
||
bitmap_and_compl (epi, epi, SW (e->dest)->head_components);
|
||
bitmap_and_compl (pro, pro, SW (e->dest)->head_components);
|
||
bitmap_and_compl (epi, epi, SW (e->src)->tail_components);
|
||
bitmap_and_compl (pro, pro, SW (e->src)->tail_components);
|
||
|
||
if (!bitmap_empty_p (epi) || !bitmap_empty_p (pro))
|
||
{
|
||
if (dump_file)
|
||
{
|
||
fprintf (dump_file, " %d->%d", e->src->index,
|
||
e->dest->index);
|
||
dump_components ("epi", epi);
|
||
dump_components ("pro", pro);
|
||
if (e->flags & EDGE_SIBCALL)
|
||
fprintf (dump_file, " (SIBCALL)");
|
||
else if (e->flags & EDGE_ABNORMAL)
|
||
fprintf (dump_file, " (ABNORMAL)");
|
||
fprintf (dump_file, "\n");
|
||
}
|
||
|
||
/* Put the epilogue components in place. */
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_epilogue_components (epi);
|
||
rtx_insn *seq = get_insns ();
|
||
end_sequence ();
|
||
record_epilogue_seq (seq);
|
||
|
||
if (e->flags & EDGE_SIBCALL)
|
||
{
|
||
gcc_assert (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun));
|
||
|
||
rtx_insn *insn = BB_END (e->src);
|
||
gcc_assert (CALL_P (insn) && SIBLING_CALL_P (insn));
|
||
emit_insn_before (seq, insn);
|
||
}
|
||
else if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
|
||
{
|
||
gcc_assert (e->flags & EDGE_FALLTHRU);
|
||
basic_block new_bb = split_edge (e);
|
||
emit_insn_after (seq, BB_END (new_bb));
|
||
}
|
||
else
|
||
insert_insn_on_edge (seq, e);
|
||
|
||
/* Put the prologue components in place. */
|
||
start_sequence ();
|
||
targetm.shrink_wrap.emit_prologue_components (pro);
|
||
seq = get_insns ();
|
||
end_sequence ();
|
||
record_prologue_seq (seq);
|
||
|
||
insert_insn_on_edge (seq, e);
|
||
}
|
||
}
|
||
}
|
||
|
||
commit_edge_insertions ();
|
||
}
|
||
|
||
/* The main entry point to this subpass. FIRST_BB is where the prologue
|
||
would be normally put. */
|
||
void
|
||
try_shrink_wrapping_separate (basic_block first_bb)
|
||
{
|
||
if (HAVE_cc0)
|
||
return;
|
||
|
||
if (!(SHRINK_WRAPPING_ENABLED
|
||
&& flag_shrink_wrap_separate
|
||
&& optimize_function_for_speed_p (cfun)
|
||
&& targetm.shrink_wrap.get_separate_components))
|
||
return;
|
||
|
||
/* We don't handle "strange" functions. */
|
||
if (cfun->calls_alloca
|
||
|| cfun->calls_setjmp
|
||
|| cfun->can_throw_non_call_exceptions
|
||
|| crtl->calls_eh_return
|
||
|| crtl->has_nonlocal_goto
|
||
|| crtl->saves_all_registers)
|
||
return;
|
||
|
||
/* Ask the target what components there are. If it returns NULL, don't
|
||
do anything. */
|
||
sbitmap components = targetm.shrink_wrap.get_separate_components ();
|
||
if (!components)
|
||
return;
|
||
|
||
/* We need LIVE info, not defining anything in the entry block and not
|
||
using anything in the exit block. A block then needs a component if
|
||
the register for that component is in the IN or GEN or KILL set for
|
||
that block. */
|
||
df_scan->local_flags |= DF_SCAN_EMPTY_ENTRY_EXIT;
|
||
df_update_entry_exit_and_calls ();
|
||
df_live_add_problem ();
|
||
df_live_set_all_dirty ();
|
||
df_analyze ();
|
||
|
||
calculate_dominance_info (CDI_DOMINATORS);
|
||
calculate_dominance_info (CDI_POST_DOMINATORS);
|
||
|
||
init_separate_shrink_wrap (components);
|
||
|
||
sbitmap_iterator sbi;
|
||
unsigned int j;
|
||
EXECUTE_IF_SET_IN_BITMAP (components, 0, j, sbi)
|
||
place_prologue_for_one_component (j, first_bb);
|
||
|
||
/* Try to minimize the number of saves and restores. Do this as long as
|
||
it changes anything. This does not iterate more than a few times. */
|
||
int spread_times = 0;
|
||
while (spread_components (components))
|
||
{
|
||
spread_times++;
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Now spread %d times.\n", spread_times);
|
||
}
|
||
|
||
disqualify_problematic_components (components);
|
||
|
||
/* Don't separately shrink-wrap anything where the "main" prologue will
|
||
go; the target code can often optimize things if it is presented with
|
||
all components together (say, if it generates store-multiple insns). */
|
||
bitmap_and_compl (components, components, SW (first_bb)->has_components);
|
||
|
||
if (bitmap_empty_p (components))
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file, "Not wrapping anything separately.\n");
|
||
}
|
||
else
|
||
{
|
||
if (dump_file)
|
||
{
|
||
fprintf (dump_file, "The components we wrap separately are");
|
||
dump_components ("sep", components);
|
||
fprintf (dump_file, "\n");
|
||
|
||
fprintf (dump_file, "... Inserting common heads...\n");
|
||
}
|
||
|
||
emit_common_heads_for_components (components);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "... Inserting common tails...\n");
|
||
|
||
emit_common_tails_for_components (components);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "... Inserting the more difficult ones...\n");
|
||
|
||
insert_prologue_epilogue_for_components (components);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "... Done.\n");
|
||
|
||
targetm.shrink_wrap.set_handled_components (components);
|
||
|
||
crtl->shrink_wrapped_separate = true;
|
||
}
|
||
|
||
fini_separate_shrink_wrap ();
|
||
|
||
sbitmap_free (components);
|
||
free_dominance_info (CDI_DOMINATORS);
|
||
free_dominance_info (CDI_POST_DOMINATORS);
|
||
|
||
/* All done. */
|
||
df_scan->local_flags &= ~DF_SCAN_EMPTY_ENTRY_EXIT;
|
||
df_update_entry_exit_and_calls ();
|
||
df_live_set_all_dirty ();
|
||
df_analyze ();
|
||
}
|