e0d0c8a162
mutex and thread structures. From-SVN: r13598
338 lines
11 KiB
C
338 lines
11 KiB
C
/* GNU Objective C Runtime Thread Interface - Win32 Implementation
|
|
Copyright (C) 1996, 1997 Free Software Foundation, Inc.
|
|
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
|
|
|
|
This file is part of GNU CC.
|
|
|
|
GNU CC is free software; you can redistribute it and/or modify it under the
|
|
terms of the GNU General Public License as published by the Free Software
|
|
Foundation; either version 2, or (at your option) any later version.
|
|
|
|
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
details.
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
GNU CC; see the file COPYING. If not, write to the Free Software
|
|
Foundation, 59 Temple Place - Suite 330,
|
|
Boston, MA 02111-1307, USA. */
|
|
|
|
/* As a special exception, if you link this library with files compiled with
|
|
GCC to produce an executable, this does not cause the resulting executable
|
|
to be covered by the GNU General Public License. This exception does not
|
|
however invalidate any other reasons why the executable file might be
|
|
covered by the GNU General Public License. */
|
|
|
|
#include <objc/thr.h>
|
|
#include "runtime.h"
|
|
|
|
#ifndef __OBJC__
|
|
#define __OBJC__
|
|
#endif
|
|
#include <windows.h>
|
|
|
|
/********
|
|
* This structure represents a single mutual exclusion lock. Lock semantics
|
|
* are detailed with the subsequent functions. We use whatever lock is
|
|
* provided by the system. We augment it with depth and current owner id
|
|
* fields to implement and re-entrant lock.
|
|
*/
|
|
struct objc_mutex
|
|
{
|
|
volatile objc_thread_t owner; /* Id of thread that owns. */
|
|
volatile int depth; /* # of acquires. */
|
|
HANDLE handle; /* Win32 mutex HANDLE. */
|
|
};
|
|
|
|
/*****************************************************************************
|
|
* Static variables.
|
|
*/
|
|
static DWORD __objc_data_tls = (DWORD)-1; /* Win32 Thread Local Index.*/
|
|
|
|
/********
|
|
* Initialize the threads subsystem. Returns 0 if successful, or -1 if no
|
|
* thread support is available.
|
|
*/
|
|
int
|
|
__objc_init_thread_system(void)
|
|
{
|
|
DEBUG_PRINTF("__objc_init_thread_system\n");
|
|
|
|
if ((__objc_data_tls = TlsAlloc()) != (DWORD)-1)
|
|
return 0; /* Yes, return success. */
|
|
|
|
return -1; /* Failed. */
|
|
}
|
|
|
|
int
|
|
__objc_fini_thread_system(void)
|
|
{
|
|
if (__objc_data_tls != (DWORD)-1) {
|
|
TlsFree(__objc_data_tls);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/********
|
|
* Create a new thread of execution and return its id. Return NULL if fails.
|
|
* The new thread starts in "func" with the given argument.
|
|
*/
|
|
objc_thread_t
|
|
objc_thread_create(void (*func)(void *arg), void *arg)
|
|
{
|
|
DWORD thread_id = 0; /* Detached thread id. */
|
|
HANDLE win32_handle; /* Win32 thread handle. */
|
|
|
|
objc_mutex_lock(__objc_runtime_mutex);
|
|
|
|
if ((win32_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func,
|
|
arg, 0, &thread_id))) {
|
|
__objc_runtime_threads_alive++;
|
|
}
|
|
else
|
|
thread_id = 0;
|
|
|
|
objc_mutex_unlock(__objc_runtime_mutex);
|
|
|
|
return (objc_thread_t)thread_id;
|
|
}
|
|
|
|
/********
|
|
* Set the current thread's priority.
|
|
*/
|
|
int
|
|
objc_thread_set_priority(int priority)
|
|
{
|
|
int sys_priority = 0;
|
|
|
|
switch (priority) {
|
|
case OBJC_THREAD_INTERACTIVE_PRIORITY:
|
|
sys_priority = THREAD_PRIORITY_NORMAL;
|
|
break;
|
|
default:
|
|
case OBJC_THREAD_BACKGROUND_PRIORITY:
|
|
sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
|
|
break;
|
|
case OBJC_THREAD_LOW_PRIORITY:
|
|
sys_priority = THREAD_PRIORITY_LOWEST;
|
|
break;
|
|
}
|
|
if (SetThreadPriority(GetCurrentThread(), sys_priority))
|
|
return 0; /* Changed priority. End. */
|
|
|
|
return -1; /* Failed. */
|
|
}
|
|
|
|
/********
|
|
* Return the current thread's priority.
|
|
*/
|
|
int
|
|
objc_thread_get_priority(void)
|
|
{
|
|
int sys_priority;
|
|
|
|
sys_priority = GetThreadPriority(GetCurrentThread());
|
|
|
|
switch (sys_priority) {
|
|
case THREAD_PRIORITY_HIGHEST:
|
|
case THREAD_PRIORITY_TIME_CRITICAL:
|
|
case THREAD_PRIORITY_ABOVE_NORMAL:
|
|
case THREAD_PRIORITY_NORMAL:
|
|
return OBJC_THREAD_INTERACTIVE_PRIORITY;
|
|
|
|
default:
|
|
case THREAD_PRIORITY_BELOW_NORMAL:
|
|
return OBJC_THREAD_BACKGROUND_PRIORITY;
|
|
|
|
case THREAD_PRIORITY_IDLE:
|
|
case THREAD_PRIORITY_LOWEST:
|
|
return OBJC_THREAD_LOW_PRIORITY;
|
|
}
|
|
return -1; /* Couldn't get priority. */
|
|
}
|
|
|
|
/********
|
|
* Yield our process time to another thread. Any BUSY waiting that is done
|
|
* by a thread should use this function to make sure that other threads can
|
|
* make progress even on a lazy uniprocessor system.
|
|
*/
|
|
void
|
|
objc_thread_yield(void)
|
|
{
|
|
Sleep(0); /* Yield to equal thread. */
|
|
}
|
|
|
|
/********
|
|
* Terminate the current tread. Doesn't return anything. Doesn't return.
|
|
* Actually, if it failed returns -1.
|
|
*/
|
|
int
|
|
objc_thread_exit(void)
|
|
{
|
|
objc_mutex_lock(__objc_runtime_mutex);
|
|
__objc_runtime_threads_alive--;
|
|
objc_mutex_unlock(__objc_runtime_mutex);
|
|
|
|
ExitThread(__objc_thread_exit_status); /* Terminate thread. */
|
|
return -1;
|
|
}
|
|
|
|
/********
|
|
* Returns an integer value which uniquely describes a thread. Must not be
|
|
* -1 which is reserved as a marker for "no thread".
|
|
*/
|
|
objc_thread_t
|
|
objc_thread_id(void)
|
|
{
|
|
return (objc_thread_t)GetCurrentThreadId(); /* Return thread id. */
|
|
}
|
|
|
|
/********
|
|
* Sets the thread's local storage pointer. Returns 0 if successful or -1
|
|
* if failed.
|
|
*/
|
|
int
|
|
objc_thread_set_data(void *value)
|
|
{
|
|
if (TlsSetValue(__objc_data_tls, value))
|
|
return 0; /* Return thread data. */
|
|
return -1;
|
|
}
|
|
|
|
/********
|
|
* Returns the thread's local storage pointer. Returns NULL on failure.
|
|
*/
|
|
void *
|
|
objc_thread_get_data(void)
|
|
{
|
|
return TlsGetValue(__objc_data_tls); /* Return thread data. */
|
|
}
|
|
|
|
/********
|
|
* Allocate a mutex. Return the mutex pointer if successful or NULL if
|
|
* the allocation fails for any reason.
|
|
*/
|
|
objc_mutex_t
|
|
objc_mutex_allocate(void)
|
|
{
|
|
objc_mutex_t mutex;
|
|
int err = 0;
|
|
|
|
if (!(mutex = (objc_mutex_t)objc_malloc(sizeof(struct objc_mutex))))
|
|
return NULL; /* Abort if malloc failed. */
|
|
|
|
if ((mutex->handle = CreateMutex(NULL, 0, NULL)) == NULL) {
|
|
objc_free(mutex); /* Failed, free memory. */
|
|
return NULL; /* Abort. */
|
|
}
|
|
mutex->owner = NULL; /* No owner. */
|
|
mutex->depth = 0; /* No locks. */
|
|
return mutex; /* Return mutex handle. */
|
|
}
|
|
|
|
/********
|
|
* Deallocate a mutex. Note that this includes an implicit mutex_lock to
|
|
* insure that no one else is using the lock. It is legal to deallocate
|
|
* a lock if we have a lock on it, but illegal to deallotcate a lock held
|
|
* by anyone else.
|
|
* Returns the number of locks on the thread. (1 for deallocate).
|
|
*/
|
|
int
|
|
objc_mutex_deallocate(objc_mutex_t mutex)
|
|
{
|
|
int depth; /* # of locks on mutex. */
|
|
|
|
if (!mutex) /* Is argument bad? */
|
|
return -1; /* Yes, abort. */
|
|
depth = objc_mutex_lock(mutex); /* Must have lock. */
|
|
|
|
CloseHandle(mutex->handle); /* Close Win32 handle. */
|
|
|
|
objc_free(mutex); /* Free memory. */
|
|
return depth; /* Return last depth. */
|
|
}
|
|
|
|
/********
|
|
* Grab a lock on a mutex. If this thread already has a lock on this mutex
|
|
* then we increment the lock count. If another thread has a lock on the
|
|
* mutex we block and wait for the thread to release the lock.
|
|
* Returns the lock count on the mutex held by this thread.
|
|
*/
|
|
int
|
|
objc_mutex_lock(objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id; /* Cache our thread id. */
|
|
int status;
|
|
|
|
if (!mutex) /* Is argument bad? */
|
|
return -1; /* Yes, abort. */
|
|
thread_id = objc_thread_id(); /* Get this thread's id. */
|
|
if (mutex->owner == thread_id) /* Already own lock? */
|
|
return ++mutex->depth; /* Yes, increment depth. */
|
|
|
|
status = WaitForSingleObject(mutex->handle, INFINITE);
|
|
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
|
|
return -1; /* Failed, abort. */
|
|
|
|
mutex->owner = thread_id; /* Mark thread as owner. */
|
|
|
|
return ++mutex->depth; /* Increment depth to end. */
|
|
}
|
|
|
|
/********
|
|
* Try to grab a lock on a mutex. If this thread already has a lock on
|
|
* this mutex then we increment the lock count and return it. If another
|
|
* thread has a lock on the mutex returns -1.
|
|
*/
|
|
int
|
|
objc_mutex_trylock(objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id; /* Cache our thread id. */
|
|
DWORD status; /* Return status from Win32.*/
|
|
|
|
if (!mutex) /* Is argument bad? */
|
|
return -1; /* Yes, abort. */
|
|
thread_id = objc_thread_id(); /* Get this thread's id. */
|
|
if (mutex->owner == thread_id) /* Already own lock? */
|
|
return ++mutex->depth; /* Yes, increment depth. */
|
|
|
|
status = WaitForSingleObject(mutex->handle, 0);
|
|
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
|
|
return -1; /* Failed, abort. */
|
|
|
|
mutex->owner = thread_id; /* Mark thread as owner. */
|
|
return ++mutex->depth; /* Increment depth to end. */
|
|
}
|
|
|
|
/********
|
|
* Decrements the lock count on this mutex by one. If the lock count reaches
|
|
* zero, release the lock on the mutex. Returns the lock count on the mutex.
|
|
* It is an error to attempt to unlock a mutex which this thread doesn't hold
|
|
* in which case return -1 and the mutex is unaffected.
|
|
* Will also return -1 if the mutex free fails.
|
|
*/
|
|
int
|
|
objc_mutex_unlock(objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id; /* Cache our thread id. */
|
|
|
|
if (!mutex) /* Is argument bad? */
|
|
return -1; /* Yes, abort. */
|
|
thread_id = objc_thread_id(); /* Get this thread's id. */
|
|
if (mutex->owner != thread_id) /* Does some else own lock? */
|
|
return -1; /* Yes, abort. */
|
|
if (mutex->depth > 1) /* Released last lock? */
|
|
return --mutex->depth; /* No, Decrement depth, end.*/
|
|
mutex->depth = 0; /* Yes, reset depth to 0. */
|
|
mutex->owner = NULL; /* Set owner to "no thread".*/
|
|
|
|
if (ReleaseMutex(mutex->handle) == 0)
|
|
return -1; /* Failed, abort. */
|
|
|
|
return 0; /* No, return success. */
|
|
}
|
|
|
|
/* End of File */
|