49c3bb1275
* basic-block.h (PROP_*): Move constants from ... * flow.c: ... here. (compute_bb_for_insn): Free the array before reallocating. (update_life_info): New arg PROP_FLAGS; pass on to propagate_block. (allocate_reg_life_data): Reset all reg variables collected by propagate_block. (get_block_head_tail): Don't convert from bb to block. (get_bb_head_tail): New. Update all callers of get_block_head_tail. (find_insn_reg_weight): Take block not bb. (schedule_block): Don't set block num for moved insns. (schedule_region): Don't update_life_info or find_insn_reg_weight. (schedule_insns): Do it here instead. * combine.c (combine_instructions): Invoke compute_bb_for_insn before update_life_info. * recog.c (split_all_insns, peephole2_optimize): Update for new arg to update_life_info. * rtlanal.c (remove_note): Cope with NULL note. * toplev.c (rest_of_compilation): Don't invoke recompute_reg_usage if we did sched1. From-SVN: r30103
336 lines
11 KiB
C
336 lines
11 KiB
C
/* Define control and data flow tables, and regsets.
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Copyright (C) 1987, 1997, 1998, 1999 Free Software Foundation, Inc.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include "bitmap.h"
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#include "sbitmap.h"
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#include "varray.h"
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typedef bitmap regset; /* Head of register set linked list. */
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/* Clear a register set by freeing up the linked list. */
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#define CLEAR_REG_SET(HEAD) bitmap_clear (HEAD)
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/* Copy a register set to another register set. */
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#define COPY_REG_SET(TO, FROM) bitmap_copy (TO, FROM)
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/* Compare two register sets. */
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#define REG_SET_EQUAL_P(A, B) bitmap_equal_p (A, B)
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/* `and' a register set with a second register set. */
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#define AND_REG_SET(TO, FROM) bitmap_operation (TO, TO, FROM, BITMAP_AND)
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/* `and' the complement of a register set with a register set. */
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#define AND_COMPL_REG_SET(TO, FROM) \
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bitmap_operation (TO, TO, FROM, BITMAP_AND_COMPL)
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/* Inclusive or a register set with a second register set. */
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#define IOR_REG_SET(TO, FROM) bitmap_operation (TO, TO, FROM, BITMAP_IOR)
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/* Exclusive or a register set with a second register set. */
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#define XOR_REG_SET(TO, FROM) bitmap_operation (TO, TO, FROM, BITMAP_XOR)
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/* Or into TO the register set FROM1 `and'ed with the complement of FROM2. */
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#define IOR_AND_COMPL_REG_SET(TO, FROM1, FROM2) \
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bitmap_ior_and_compl (TO, FROM1, FROM2)
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/* Clear a single register in a register set. */
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#define CLEAR_REGNO_REG_SET(HEAD, REG) bitmap_clear_bit (HEAD, REG)
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/* Set a single register in a register set. */
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#define SET_REGNO_REG_SET(HEAD, REG) bitmap_set_bit (HEAD, REG)
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/* Return true if a register is set in a register set. */
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#define REGNO_REG_SET_P(TO, REG) bitmap_bit_p (TO, REG)
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/* Copy the hard registers in a register set to the hard register set. */
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#define REG_SET_TO_HARD_REG_SET(TO, FROM) \
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do { \
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int i_; \
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CLEAR_HARD_REG_SET (TO); \
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for (i_ = 0; i_ < FIRST_PSEUDO_REGISTER; i_++) \
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if (REGNO_REG_SET_P (FROM, i_)) \
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SET_HARD_REG_BIT (TO, i_); \
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} while (0)
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/* Loop over all registers in REGSET, starting with MIN, setting REGNUM to the
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register number and executing CODE for all registers that are set. */
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#define EXECUTE_IF_SET_IN_REG_SET(REGSET, MIN, REGNUM, CODE) \
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EXECUTE_IF_SET_IN_BITMAP (REGSET, MIN, REGNUM, CODE)
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/* Loop over all registers in REGSET1 and REGSET2, starting with MIN, setting
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REGNUM to the register number and executing CODE for all registers that are
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set in the first regset and not set in the second. */
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#define EXECUTE_IF_AND_COMPL_IN_REG_SET(REGSET1, REGSET2, MIN, REGNUM, CODE) \
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EXECUTE_IF_AND_COMPL_IN_BITMAP (REGSET1, REGSET2, MIN, REGNUM, CODE)
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/* Loop over all registers in REGSET1 and REGSET2, starting with MIN, setting
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REGNUM to the register number and executing CODE for all registers that are
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set in both regsets. */
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#define EXECUTE_IF_AND_IN_REG_SET(REGSET1, REGSET2, MIN, REGNUM, CODE) \
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EXECUTE_IF_AND_IN_BITMAP (REGSET1, REGSET2, MIN, REGNUM, CODE)
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/* Allocate a register set with oballoc. */
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#define OBSTACK_ALLOC_REG_SET(OBSTACK) BITMAP_OBSTACK_ALLOC (OBSTACK)
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/* Allocate a register set with alloca. */
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#define ALLOCA_REG_SET() BITMAP_ALLOCA ()
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/* Do any cleanup needed on a regset when it is no longer used. */
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#define FREE_REG_SET(REGSET) BITMAP_FREE(REGSET)
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/* Do any one-time initializations needed for regsets. */
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#define INIT_ONCE_REG_SET() BITMAP_INIT_ONCE ()
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/* Grow any tables needed when the number of registers is calculated
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or extended. For the linked list allocation, nothing needs to
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be done, other than zero the statistics on the first allocation. */
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#define MAX_REGNO_REG_SET(NUM_REGS, NEW_P, RENUMBER_P)
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/* Control flow edge information. */
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typedef struct edge_def {
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/* Links through the predecessor and successor lists. */
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struct edge_def *pred_next, *succ_next;
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/* The two blocks at the ends of the edge. */
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struct basic_block_def *src, *dest;
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/* Instructions queued on the edge. */
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rtx insns;
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/* Auxiliary info specific to a pass. */
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void *aux;
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int flags; /* see EDGE_* below */
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int probability; /* biased by REG_BR_PROB_BASE */
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} *edge;
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#define EDGE_FALLTHRU 1
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#define EDGE_CRITICAL 2
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#define EDGE_ABNORMAL 4
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#define EDGE_ABNORMAL_CALL 8
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#define EDGE_EH 16
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#define EDGE_FAKE 32
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/* Basic block information indexed by block number. */
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typedef struct basic_block_def {
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/* The first and last insns of the block. */
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rtx head, end;
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/* The edges into and out of the block. */
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edge pred, succ;
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/* Liveness info. */
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regset local_set;
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regset global_live_at_start;
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regset global_live_at_end;
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/* Auxiliary info specific to a pass. */
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void *aux;
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/* The index of this block. */
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int index;
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/* The loop depth of this block plus one. */
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int loop_depth;
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/* The active eh region before head and after end. */
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int eh_beg, eh_end;
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} *basic_block;
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/* Number of basic blocks in the current function. */
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extern int n_basic_blocks;
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/* Number of edges in the current function. */
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extern int n_edges;
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/* Index by basic block number, get basic block struct info. */
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extern varray_type basic_block_info;
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#define BASIC_BLOCK(N) (VARRAY_BB (basic_block_info, (N)))
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/* What registers are live at the setjmp call. */
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extern regset regs_live_at_setjmp;
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/* Indexed by n, gives number of basic block that (REG n) is used in.
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If the value is REG_BLOCK_GLOBAL (-2),
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it means (REG n) is used in more than one basic block.
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REG_BLOCK_UNKNOWN (-1) means it hasn't been seen yet so we don't know.
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This information remains valid for the rest of the compilation
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of the current function; it is used to control register allocation. */
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#define REG_BLOCK_UNKNOWN -1
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#define REG_BLOCK_GLOBAL -2
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#define REG_BASIC_BLOCK(N) (VARRAY_REG (reg_n_info, N)->basic_block)
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/* List of integers.
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These are used for storing things like predecessors, etc.
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This scheme isn't very space efficient, especially on 64 bit machines.
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The interface is designed so that the implementation can be replaced with
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something more efficient if desirable. */
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typedef struct int_list {
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struct int_list *next;
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int val;
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} int_list;
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typedef int_list *int_list_ptr;
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/* Integer list elements are allocated in blocks to reduce the frequency
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of calls to malloc and to reduce the associated space overhead. */
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typedef struct int_list_block {
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struct int_list_block *next;
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int nodes_left;
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#define INT_LIST_NODES_IN_BLK 500
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struct int_list nodes[INT_LIST_NODES_IN_BLK];
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} int_list_block;
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/* Given a pointer to the list, return pointer to first element. */
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#define INT_LIST_FIRST(il) (il)
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/* Given a pointer to a list element, return pointer to next element. */
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#define INT_LIST_NEXT(p) ((p)->next)
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/* Return non-zero if P points to the end of the list. */
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#define INT_LIST_END(p) ((p) == NULL)
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/* Return element pointed to by P. */
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#define INT_LIST_VAL(p) ((p)->val)
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#define INT_LIST_SET_VAL(p, new_val) ((p)->val = (new_val))
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extern void free_int_list PROTO ((int_list_block **));
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/* Stuff for recording basic block info. */
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#define BLOCK_HEAD(B) (BASIC_BLOCK (B)->head)
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#define BLOCK_END(B) (BASIC_BLOCK (B)->end)
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/* Special block numbers [markers] for entry and exit. */
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#define ENTRY_BLOCK (-1)
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#define EXIT_BLOCK (-2)
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/* Similarly, block pointers for the edge list. */
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extern struct basic_block_def entry_exit_blocks[2];
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#define ENTRY_BLOCK_PTR (&entry_exit_blocks[0])
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#define EXIT_BLOCK_PTR (&entry_exit_blocks[1])
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extern varray_type basic_block_for_insn;
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#define BLOCK_FOR_INSN(INSN) VARRAY_BB (basic_block_for_insn, INSN_UID (INSN))
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#define BLOCK_NUM(INSN) (BLOCK_FOR_INSN (INSN)->index + 0)
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extern void compute_bb_for_insn PROTO ((int));
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extern void set_block_for_insn PROTO ((rtx, basic_block));
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extern void set_block_num PROTO ((rtx, int));
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extern void dump_bb_data PROTO ((FILE *, int_list_ptr *,
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int_list_ptr *, int));
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extern void free_bb_mem PROTO ((void));
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extern void free_basic_block_vars PROTO ((int));
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extern basic_block split_edge PROTO ((edge));
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extern void insert_insn_on_edge PROTO ((rtx, edge));
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extern void commit_edge_insertions PROTO ((void));
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extern void remove_fake_edges PROTO ((void));
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extern void add_noreturn_fake_exit_edges PROTO ((void));
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extern void flow_delete_insn_chain PROTO((rtx, rtx));
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/* This structure maintains an edge list vector. */
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struct edge_list
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{
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int num_blocks;
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int num_edges;
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edge *index_to_edge;
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};
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/* This is the value which indicates no edge is present. */
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#define EDGE_INDEX_NO_EDGE -1
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/* EDGE_INDEX returns an integer index for an edge, or EDGE_INDEX_NO_EDGE
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if there is no edge between the 2 basic blocks. */
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#define EDGE_INDEX(el, pred, succ) (find_edge_index ((el), (pred), (succ)))
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/* INDEX_EDGE_PRED_BB and INDEX_EDGE_SUCC_BB return a pointer to the basic
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block which is either the pred or succ end of the indexed edge. */
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#define INDEX_EDGE_PRED_BB(el, index) ((el)->index_to_edge[(index)]->src)
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#define INDEX_EDGE_SUCC_BB(el, index) ((el)->index_to_edge[(index)]->dest)
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/* INDEX_EDGE returns a pointer to the edge. */
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#define INDEX_EDGE(el, index) ((el)->index_to_edge[(index)])
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/* Number of edges in the compressed edge list. */
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#define NUM_EDGES(el) ((el)->num_edges)
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struct edge_list * create_edge_list PROTO ((void));
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void free_edge_list PROTO ((struct edge_list *));
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void print_edge_list PROTO ((FILE *, struct edge_list *));
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void verify_edge_list PROTO ((FILE *, struct edge_list *));
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int find_edge_index PROTO ((struct edge_list *,
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basic_block, basic_block));
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extern void compute_preds_succs PROTO ((int_list_ptr *, int_list_ptr *,
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int *, int *));
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extern void compute_dominators PROTO ((sbitmap *, sbitmap *,
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int_list_ptr *,
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int_list_ptr *));
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extern void compute_flow_dominators PROTO ((sbitmap *, sbitmap *));
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extern void compute_immediate_dominators PROTO ((int *, sbitmap *));
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enum update_life_extent
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{
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UPDATE_LIFE_LOCAL = 0,
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UPDATE_LIFE_GLOBAL = 1,
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UPDATE_LIFE_GLOBAL_RM_NOTES = 2,
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};
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/* Flags for life_analysis and update_life_info. */
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#define PROP_DEATH_NOTES 1 /* Create DEAD and UNUSED notes. */
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#define PROP_LOG_LINKS 2 /* Create LOG_LINKS. */
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#define PROP_REG_INFO 4 /* Update regs_ever_live et al. */
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#define PROP_KILL_DEAD_CODE 8 /* Remove dead code. */
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#define PROP_SCAN_DEAD_CODE 16 /* Scan for dead code. */
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#define PROP_AUTOINC 32 /* Create autoinc mem references. */
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#define PROP_FINAL 63 /* All of the above. */
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extern void update_life_info PROTO ((sbitmap, enum update_life_extent,
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int));
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extern int count_or_remove_death_notes PROTO ((sbitmap, int));
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/* In lcm.c */
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extern struct edge_list *pre_edge_lcm PROTO ((FILE *, int, sbitmap *,
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sbitmap *, sbitmap *,
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sbitmap *, sbitmap **,
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sbitmap **));
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extern struct edge_list *pre_edge_rev_lcm PROTO ((FILE *, int, sbitmap *,
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sbitmap *, sbitmap *,
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sbitmap *, sbitmap **,
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sbitmap **));
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extern int compute_available PROTO ((sbitmap *, sbitmap *,
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sbitmap *, sbitmap *));
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