8sa1-gcc/gcc/objc/objc.h
Dennis Glatting 94b8bab1ea Deleted index variable stuff. Index variables are a hack to the language.
Cleaned up some documentation.

From-SVN: r149
1991-12-31 20:16:08 +00:00

413 lines
18 KiB
C

/* -*-c-*-
* This file contains declarations used by the run-time system.
*
* Most of these declarations are defined by virtue of data
* structures produced by the compiler.
*
* Copyright (C) 1991 Threaded Technologies Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
* by the Free Software Foundation; either version 1, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should receive a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
$Header: /usr/user/dennis_glatting/ObjC/c-runtime/include/RCS/ObjC.h,v 0.9 1991/12/10 12:04:22 dennisg Exp dennisg $
$Author: dennisg $
$Date: 1991/12/10 12:04:22 $
$Log: ObjC.h,v $
* Revision 0.9 1991/12/10 12:04:22 dennisg
* Cleaned up file format for a distribution.
*
* Revision 0.8 1991/12/01 01:29:29 dennisg
* modified to remove changes previously made to
* implement posing. posing just got easy.
*
* Revision 0.7 1991/11/29 22:00:10 dennisg
* modified to implement set functions.
*
* Revision 0.6 1991/11/29 20:02:01 dennisg
* fixed several const decls. bozo.
*
* Revision 0.5 1991/11/29 00:24:14 dennisg
* many changes including posing, things to make the compiler
* happier, structure changes, and things to make it play better.
*
* Revision 0.4 1991/11/19 12:37:49 dennisg
* changed typedef and struct decls.
* the run-time was changed and those decls changed too.
*
* Revision 0.3 1991/11/16 15:57:35 dennisg
* changed the defs for class structures for new implementation of run-time.
* changed def of SEL back to its original type.
*
* Revision 0.2 1991/11/07 22:31:42 dennisg
* added copyleft.
*
* Revision 0.1 1991/10/24 00:19:24 dennisg
* Initial check in. Preliminary development stage.
*
*/
#ifndef _objc_INCLUDE_GNU
#define _objc_INCLUDE_GNU
/* If someone is using a c++
compiler then adjust the
types in the file back
to C. */
#ifdef __cplusplus
extern "C" {
#endif
#include <sys/types.h>
#include <hash.h>
#include <stdarg.h>
#define nil ( id )0 /* id of Nil instance */
#define Nil ( Class_t )0 /* id of Nil class */
typedef char* STR; /* String alias */
/* Boolean typedefs */
typedef char BOOL;
#define YES (BOOL)1
#define NO (BOOL)0
/* Definition of a
selector. Selectors are
really of type char*. The
run-time hashes the
string's address to locate
the method. If the method
isn't in the hash table then
a search is made through the
class hierarchy using
strcmp() to locate the
method. */
#if 0
typedef struct objc_selector* SEL;
#else
typedef void* SEL;
#endif
/* ObjC uses this typedef
for untyped instances. */
typedef struct objc_object {
struct objc_class* isa;
} *id;
/* Prototype for method
functions. */
typedef id ( *IMP )( id, SEL, ... );
/* Filer types used to
describe Ivars and
Methods. */
#define _C_ID '@'
#define _C_CLASS '#'
#define _C_SEL ':'
#define _C_CHR 'c'
#define _C_UCHR 'C'
#define _C_SHT 's'
#define _C_USHT 'S'
#define _C_INT 'i'
#define _C_UINT 'I'
#define _C_LNG 'l'
#define _C_ULNG 'L'
#define _C_FLT 'f'
#define _C_DBL 'd'
#define _C_BFLD 'b'
#define _C_VOID 'v'
#define _C_UNDEF '?'
#define _C_PTR '^'
#define _C_CHARPTR '*'
#define _C_ARY_B '['
#define _C_ARY_E ']'
#define _C_UNION_B '('
#define _C_UNION_E ')'
#define _C_STRUCT_B '{'
#define _C_STRUCT_E '}'
/*
* These definitions are masks used with the "info" member variable in the
* class and meta class structures.
*/
#define CLS_CLASS 0x1L /* The structure is of type
class (Class_t). */
#define CLS_META 0x2L /* The structure is of type
meta class (MetaClass_t). */
#define CLS_INITIALIZED 0x4L /* Class is initialized. A
+initialize method is the
first message sent to a
class. It isn't guaranteed
to be sent only once. */
/* Set this variable to !0 to
have the messager print
messaging operations. */
extern BOOL objc_trace;
/*
* Whereas a Module (defined further down) is the root (typically) of a file,
* a Symtab is the root of the class and category definitions within the
* module.
*
* A Symtab contains a variable length array of pointers to classes and
* categories defined in the module.
*/
typedef struct objc_symtab {
u_long sel_ref_cnt; /* Unknown. */
SEL *refs; /* Unknown. */
u_short cls_def_cnt; /* Number of classes compiled
(defined) in the module. */
u_short cat_def_cnt; /* Number of categories
compiled (defined) in the
module. */
void *defs[1]; /* Variable array of pointers.
cls_def_cnt of type Class_t
followed by cat_def_cnt of
type Category_t. */
} Symtab, *Symtab_t;
/*
* The compiler generates one of these structures for each module that
* composes the executable (eg main.m).
*
* This data structure is the root of the definition tree for the module.
*
* A collect program runs between ld stages and creates a ObjC ctor array.
* That array holds a pointer to each module structure of the executable.
*/
typedef struct objc_module {
u_long version; /* Compiler revision. */
u_long size; /* sizeof(Module). */
const char* name; /* Name of the file where the
module was generated. The
name includes the path. */
Symtab_t symtab; /* Pointer to the Symtab of
the module. The Symtab
holds an array of pointers to
the classes and categories
defined in the module. */
} Module, *Module_t;
/*
* The compiler generates one of these structures for a class that has
* instance variables defined in its specification.
*/
typedef struct objc_ivar* Ivar_t;
typedef struct objc_ivar_list {
int ivar_count; /* Number of structures (Ivar)
contained in the list. One
structure per instance
variable defined in the
class. */
struct objc_ivar {
const char* ivar_name; /* Name of the instance
variable as entered in the
class definition. */
const char* ivar_type; /* Description of the Ivar's
type. Useful for
debuggers. */
int ivar_offset; /* Byte offset from the base
address of the instance
structure to the variable. */
} ivar_list[1]; /* Variable length
structure. */
} IvarList, *IvarList_t;
/*
* The compiler generates one (or more) of these structures for a class that
* has methods defined in its specification.
*
* The implementation of a class can be broken into separate pieces in a file
* and categories can break them across modules. To handle this problem is a
* singly linked list of methods.
*/
typedef struct objc_method Method;
typedef Method* Method_t;
typedef struct objc_method_list {
struct objc_method_list* method_next; /* This variable is used to link
a method list to another. It
is a singly linked list. */
int method_count; /* Number of methods defined in
this structure. */
struct objc_method {
SEL method_name; /* This variable is the method's
name. It is a char*.
The unique integer passed to
objc_msgSend() is a char* too.
It is compared against
method_name using strcmp(). */
const char* method_types; /* Description of the method's
parameter list. Useful for
debuggers. */
IMP method_imp; /* Address of the method in the
executable. */
} method_list[1]; /* Variable length
structure. */
} MethodList, *MethodList_t;
/*
* The compiler generates one of these structures for each class.
*
* This structure is the definition for meta classes. By definition a meta
* class is the class's class. Its most relevant contribution is that its
* method list contain the class's factory methods.
*
* This structure is generated by the compiler in the executable and used by
* the run-time during normal messaging operations. Therefore some members
* change type. The compiler generates "char* const" and places a string in
* the following member variables: isa and super_class.
*/
typedef struct objc_metaClass {
struct objc_metaClass* isa; /* Pointer to Object meta
class. */
struct objc_metaClass* super_class; /* Pointer to meta class's
super class. NULL for
Object. */
const char* name; /* Name of the meta class. */
long version; /* Unknown. */
long info; /* Bit mask. See class masks
defined above. */
long instance_size; /* Always 0 except for Object.
Should be ignored. */
IvarList_t ivars; /* Always NULL except for
Object. Should be ignored. */
MethodList_t methods; /* Linked List of factory methods
for the class. */
Cache_t cache; /* Used to cache factory methods
defined for the class and its
super classes. Entries are
made to the cache as the
messager receives them. */
} MetaClass, *MetaClass_t;
/*
* The compiler generates one of these structures for each class.
*
* This structure is the definition for classes.
*
* This structure is generated by the compiler in the executable and used by
* the run-time during normal messaging operations. Therefore some members
* change type. The compiler generates "char* const" and places a string in
* the following member variables: super_class.
*/
typedef struct objc_class {
MetaClass_t isa; /* Pointer to the class's
meta class. */
struct objc_class* super_class; /* Pointer to the super
class. NULL for class
Object. */
const char* name; /* Name of the class. */
long version; /* Unknown. */
long info; /* Bit mask. See class masks
defined above. */
long instance_size; /* Size in bytes of the class.
The sum of the class definition
and all super class
definitions. */
IvarList_t ivars; /* Pointer to a structure that
describes the instance
variables in the class
definition. NULL indicates
no instance variables. Does
not include super class
variables. */
MethodList_t methods; /* Linked list of instance
methods defined for the
class. */
Cache_t cache; /* Used to cache instance methods
defined for the class and its
super classes. Entries are
made to the cache as the
messager receives them. */
} Class, *Class_t;
/*
* The compiler generates one of these structures for each category. A class
* may have many categories and contain both instance and factory methods.
*/
typedef struct objc_category {
const char* category_name; /* Name of the category. Name
contained in the () of the
category definition. */
const char* class_name; /* Name of the class to which
the category belongs. */
MethodList_t instance_methods; /* Linked list of instance
methods defined in the
category. NULL indicates no
instance methods defined. */
MethodList_t class_methods; /* Linked list of factory
methods defined in the
category. NULL indicates no
class methods defined. */
} Category, *Category_t;
/*
* Structure used when a message is send to a class's super class. The
* compiler generates one of these structures and passes it to
* objc_msgSuper().
*/
typedef struct objc_super {
id receiver; /* Id of the object sending
the message. */
Class_t class; /* Object's super class. */
} Super, *Super_t;
/*
* _alloc points to the function, called through class_createInstance(), used
* to allocate memory for new instances.
*/
extern id (*_alloc)(Class_t aClass);
/*
* _dealloc points to the function, called through object_dispose(), used to
* free instances.
*/
extern id (*_dealloc)(id aObject);
/*
* _realloc points to the function, called through object_realloc(), used to
* reallocate memory for an object
*/
extern id (*_realloc)(id aObject, u_int newSize);
/*
* _copy points to the function, called through object_copy(), used to create
* an exact copy of an object.
*/
extern id (*_copy)(id aObject);
/*
* _error points to the function that the run-time system calls in response
* to an error. By default, it prints formatted error messages to the
* standard error stream and calls abort() to produce a core file.
*/
extern void (*_error)(id aObject, const char* fmt, va_list ap);
#ifdef __cplusplus
}
#endif
#endif