aarch64: Fix status return logic in RNG intrinsics
There is a bug with the RNG intrinsics in their return code. The definition says: "Stores a 64-bit random number into the object pointed to by the argument and returns zero. If the implementation could not generate a random number within a reasonable period of time the object pointed to by the input is set to zero and a non-zero value is returned." This means we should be testing whether to return non-zero with: CSET W0, EQ rather than NE. This patch fixes that. gcc/ChangeLog: * config/aarch64/aarch64-builtins.c (aarch64_expand_rng_builtin): Use EQ to compare against CC_REG rather than NE. gcc/testsuite/ChangeLog: * gcc.target/aarch64/acle/rng_2.c: New test.
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@ -1954,7 +1954,7 @@ aarch64_expand_rng_builtin (tree exp, rtx target, int fcode, int ignore)
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return target;
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rtx cc_reg = gen_rtx_REG (CC_Zmode, CC_REGNUM);
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rtx cmp_rtx = gen_rtx_fmt_ee (NE, SImode, cc_reg, const0_rtx);
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rtx cmp_rtx = gen_rtx_fmt_ee (EQ, SImode, cc_reg, const0_rtx);
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emit_insn (gen_aarch64_cstoresi (target, cmp_rtx, cc_reg));
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return target;
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}
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12
gcc/testsuite/gcc.target/aarch64/acle/rng_2.c
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12
gcc/testsuite/gcc.target/aarch64/acle/rng_2.c
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@ -0,0 +1,12 @@
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/* { dg-do compile } */
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/* { dg-options "-O2 -march=armv8.5-a+rng" } */
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#include <arm_acle.h>
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int test_rndr (uint64_t *addr)
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{
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return __rndr (addr);
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}
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/* { dg-final { scan-assembler-times {cset\t...?, eq} 1 } } */
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