gdb/tui: don't add windows to global list from tui_layout🪟:apply

This commit was inspired by this mailing list patch:

  https://sourceware.org/pipermail/gdb-patches/2021-January/174713.html

Currently, calling tui_layout_window::apply will add the window from
the layout object to the global tui_windows list.

Unfortunately, when the user runs the 'winheight' command, this calls
tui_adjust_window_height, which calls the tui_layout_base::adjust_size
function, which can then call tui_layout_base::apply.  The consequence
of this is that when the user does 'winheight' duplicate copies of a
window can be added to the global tui_windows list.

The original patch fixed this by changing the apply function to only
update the global list some of the time.

This patch takes a different approach.  The apply function no longer
updates the global tui_windows list.  Instead a new virtual function
is added to tui_layout_base which is used to gather all the currently
applied windows into a vector.  Finally tui_apply_current_layout is
updated to make use of this new function to update the tui_windows
list.

The benefits I see in this approach are, (a) the apply function now no
longer touches global state, this solves the immediate problem,
and (b) now that tui_windows is updated directly in the function
tui_apply_current_layout, we can drop the saved_tui_windows global.

gdb/ChangeLog:

	* tui-layout.c (saved_tui_windows): Delete.
	(tui_apply_current_layout): Don't make use of saved_tui_windows,
	call new get_windows member function instead.
	(tui_get_window_by_name): Check in tui_windows.
	(tui_layout_window::apply): Don't add to tui_windows.
	* tui-layout.h (tui_layout_base::get_windows): New member function.
	(tui_layout_window::get_windows): Likewise.
	(tui_layout_split::get_windows): Likewise.

gdb/testsuite/ChangeLog:

	* gdb.tui/winheight.exp: Add more tests.
This commit is contained in:
Andrew Burgess 2021-01-25 15:46:58 +00:00
parent a53a265752
commit 1cf2399651
5 changed files with 56 additions and 15 deletions

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@ -1,3 +1,14 @@
2021-02-08 Andrew Burgess <andrew.burgess@embecosm.com>
* tui-layout.c (saved_tui_windows): Delete.
(tui_apply_current_layout): Don't make use of saved_tui_windows,
call new get_windows member function instead.
(tui_get_window_by_name): Check in tui_windows.
(tui_layout_window::apply): Don't add to tui_windows.
* tui-layout.h (tui_layout_base::get_windows): New member function.
(tui_layout_window::get_windows): Likewise.
(tui_layout_split::get_windows): Likewise.
2021-02-08 Andrew Burgess <andrew.burgess@embecosm.com>
* tui/tui-layout.c (tui_apply_current_layout): Restore the delete

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@ -1,3 +1,7 @@
2021-02-08 Andrew Burgess <andrew.burgess@embecosm.com>
* gdb.tui/winheight.exp: Add more tests.
2021-02-08 Andrew Burgess <andrew.burgess@embecosm.com>
* gdb.python/py-framefilter.exp: Update expected results.

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@ -36,3 +36,17 @@ Term::check_box "smaller source box" 0 0 80 10
Term::command "winheight cmd -5"
Term::check_box "larger source box" 0 0 80 15
Term::command "winheight src -5"
Term::check_box "smaller source box again" 0 0 80 10
Term::command "winheight src +5"
Term::check_box "larger source box again" 0 0 80 15
# At one point we had a bug where adjusting the winheight would result
# in GDB keeping hold of duplicate window pointers, which it might
# then try to delete when the layout was changed. Running this test
# under valgrind would expose that bug.
Term::command "layout asm"
Term::check_box "check for asm window" 0 0 80 15

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@ -64,11 +64,6 @@ static tui_layout_split *asm_regs_layout;
/* See tui-data.h. */
std::vector<tui_win_info *> tui_windows;
/* When applying a layout, this is the list of all windows that were
in the previous layout. This is used to re-use windows when
changing a layout. */
static std::vector<tui_win_info *> saved_tui_windows;
/* See tui-layout.h. */
void
@ -79,10 +74,7 @@ tui_apply_current_layout ()
extract_display_start_addr (&gdbarch, &addr);
saved_tui_windows = std::move (tui_windows);
tui_windows.clear ();
for (tui_win_info *win_info : saved_tui_windows)
for (tui_win_info *win_info : tui_windows)
win_info->make_visible (false);
applied_layout->apply (0, 0, tui_term_width (), tui_term_height ());
@ -96,23 +88,28 @@ tui_apply_current_layout ()
/* This should always be made visible by a layout. */
gdb_assert (TUI_CMD_WIN->is_visible ());
/* Get the new list of currently visible windows. */
std::vector<tui_win_info *> new_tui_windows;
applied_layout->get_windows (&new_tui_windows);
/* Now delete any window that was not re-applied. */
tui_win_info *focus = tui_win_with_focus ();
for (tui_win_info *win_info : saved_tui_windows)
for (tui_win_info *win_info : tui_windows)
{
if (!win_info->is_visible ())
{
if (focus == win_info)
tui_set_win_focus_to (tui_windows[0]);
tui_set_win_focus_to (new_tui_windows[0]);
delete win_info;
}
}
/* Replace the global list of active windows. */
tui_windows = std::move (new_tui_windows);
if (gdbarch == nullptr && TUI_DISASM_WIN != nullptr)
tui_get_begin_asm_address (&gdbarch, &addr);
tui_update_source_windows_with_addr (gdbarch, addr);
saved_tui_windows.clear ();
}
/* See tui-layout. */
@ -343,7 +340,7 @@ static std::unordered_map<std::string, window_factory> *known_window_types;
static tui_win_info *
tui_get_window_by_name (const std::string &name)
{
for (tui_win_info *window : saved_tui_windows)
for (tui_win_info *window : tui_windows)
if (name == window->name ())
return window;
@ -415,7 +412,6 @@ tui_layout_window::apply (int x_, int y_, int width_, int height_)
height = height_;
gdb_assert (m_window != nullptr);
m_window->resize (height, width, x, y);
tui_windows.push_back (m_window);
}
/* See tui-layout.h. */

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@ -91,6 +91,9 @@ public:
depth of this layout in the hierarchy (zero-based). */
virtual void specification (ui_file *output, int depth) = 0;
/* Add all windows to the WINDOWS vector. */
virtual void get_windows (std::vector<tui_win_info *> *windows) = 0;
/* The most recent space allocation. */
int x = 0;
int y = 0;
@ -141,6 +144,12 @@ public:
void specification (ui_file *output, int depth) override;
/* See tui_layout_base::get_windows. */
void get_windows (std::vector<tui_win_info *> *windows) override
{
windows->push_back (m_window);
}
protected:
void get_sizes (bool height, int *min_value, int *max_value) override;
@ -195,6 +204,13 @@ public:
void specification (ui_file *output, int depth) override;
/* See tui_layout_base::get_windows. */
void get_windows (std::vector<tui_win_info *> *windows) override
{
for (auto &item : m_splits)
item.layout->get_windows (windows);
}
protected:
void get_sizes (bool height, int *min_value, int *max_value) override;